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well lets just say you chose a game thats fairly difficult to learn blind
Hi freepaperclips,
I've made some bug fixes and improvements, please try 2.1.1.
You can now change your selections using the game menu (Esc).
Thanks,
Pseudoku
I've been getting a lua error everytime I would otherwise get an escort. I know that the "Report Error" button doesn't send anything to mod makers, so: https://imgur.com/a/aoaUuq7
I really like the mod, btw. It saves me a world of worry.
The idea is that they would ask any others to find the ingredients for the other potions first since they already got you to find the ingredients for one of the potions they want to make.
This is why they can still finish their last potion when you have chosen it - they simply started asking others to find ingredients for that potion.
But really this is just to help reduce the annoyance of losing out on a potion that you desperately want (like +2 generics/class skills).
P.S. naming things is hard. :D
Yeeeeah, I just got +19 stat wyrm bile on my Berserker, I will pass :)
Still a cool idea, might be interesting to use as a little boost if you want to play higher difficulties but struggle.
How is this "logical"? Maybe I'm missing something, but I always assumed (and dialogs support this) that alchemists have a handful of adventurers roaming the lands in search for their ingredients. PC might be not the only one who is helping them with a specific elixir, and if someone beat them to it (say, while PC were busy gathering ingredients for another alchemist), then they might easily claim the reward that PC was working on, too. This is a nice addon, though, but the name is still weird. :P
Jeez, feeling a little butt-hurt are we
I request that you add Dexterity to the Skirmisher's "Tireless Combat" tree, please.
Thank you so much for doing this - while I like and admire the default tile-set, this is just SO much better IMO. I hope you keep it up, it really is amazing!!!
AGAIN - THANK YOU!!!
I'm curious: what is it that you like about the class, and would like to see added in further development?
This is a very simple addon, you could make something almost identical using the Adventurer class, and even its unique tree is just a type-swapped version of the anorithil Light spells. Now, it clearly does have thematic consistency, combining talents from the base game's two Darkness casters, but...what are you hoping for?
hello
This is one of my favorite classes, by far; too bad it seems to be abandoned :/
Bugs
Changes
I learned there was a better way to implement this, so I did. This should now be compatible with any other changes to the Mobility talents.
cheers
I've been playing this game for the better part of a decade and I just won a game for the first time last night. LAST NIGHT!
I've been playing Nethack for probably 30 years and I've never ascended.
Yes, it's the same way Wayists work when they get Dark Portal. For the same reason the Shivgoroth can damge you with its blighted acid but not with its ice. Blight can be dangerous!
But it is *possible* to turn off the friendly fire there. I'll think about it. The teluvorta is fairly unpredictable already...
Because we can!
Thank you
The Teluvorta's Dark Portal also affects the player and other friendlies if in range.
Is this intended? If not, can anything even be done about it?
Otherwise I'm really enjoying your addon. Thanks!
Doesn't even say what it does.
Doesn't work. Don't bother with this.
Doesn't work. The menu shows up but doesn't actually change anything.
It shouldn't play a sound if no one's in range; I'll get right to fixing that.
EDIT: And done! I had actually been trying to make it play *fewer* lightning sounds, and really messed it up by looking at the maximum number of targets instead of the current number of targets.
It play the sound for it even if it isn't going to hit anyone and if you auto-run with it on out get a consistent sound and it's loud is this intended? If not can you make it play only if it's going it hit someone?