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Fixed Harmony and Combat Training Spell trees
Now works correct;y with Wyrmic (all spell trees)
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Исправлены ветки Harmony и Combat Training
Теперь корректно работают ветки Wyrmic'а (доступны все открытые ветки)
... unintended duplicate post ... must be some temporal horror around.
I'm just getting into ToME and the addons.
The first one that I tried was tome-nullnewgems (thats the file name). It was so well done that it encouraged me to look further. From a novice's perspective, it seems that most of the addons are of very good quality.
I did reach a point where classes from addons that I'd not even tried yet started showing up on rares. And then beating me into a pulp. That might be fun later, but it got to be too much. After messing around for a while, I found a set of QOL plus a few classes that I prefer.
This is my addon protocol.
d/l everything that sounds interesting, immed put it into the game.
Start up the game and manually disable the new stuff in the addons dialog.
Then, before I start a new game - when I feel like it - I go back into the addons and enable them again.
I was editing the desc.lua file and all sorts of nonsense. This way is much easier and gives you exactly the control that you'll want.
well i just realised i'm not automatically notified for post on my addon so, first, sorry for the wait (if you ever come back to read this)
And yup, I will open the class to other campaigns it just did not cross my mind, hehe. Will push next update ;)
no noticable effect from this mod. Maybe conflicts with Adjustable level-up?
Added all DLC's feautures (Tinkers, Wyrmic talents, etc.)
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Добавлены все DLC'шные нововведения (Тинкеры, Таланты Вирмика и т.д.)
no
v1.1.0a
Work correctly
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Работает стабильно
Mod doesn't work for me. Eng ToME 1.5.10, ring doesn't appear in inventory
I've used the ZOmnibus pack of addons for so long, I basically consider them part of the base game at this point. Entirely just QoL stuff, but they add little things that make life easier.
If you want even more addons you can also check out my latest character(Alonra at the time of speaking). There is a lot of them but all of them are tested and working together.
Like ConJohnner I have some addons that are quality of life, like effects display or faster run/rest/explore but I also use many rebalancing addons that make some classes/races/items more interesting and fun (Arcanum, Verdant, Midnight are the biggest). I also use 2 addons that let me respec the charater talents anywhere and as many as I want and another that lets me unlock talent trees for free which some might consider cheating but I have them mainly for testing purposes (kind of quality of life too).
There are also many cool addons that add new classes to the game. IMO best of them are Deathknight, Dark Priest and Zephyr.
Just attack is ok, include auto counter attack, but skills like Eldritch Blow still damage 50%.....
It would be nice if there was one that made it easier to compare items, particulary the infusions, I find it hard to compare them by having to remember the stats and look back and forth. I'll take a look in a bit, been playing and dieing, the usual hehe
I don't think there's a 'feel' about add-ons.
Maybe some believe it's a hassle? Although i think it's pretty easy.
If anything you can play without them for a couple of hours and see if you'd like anything added or changed.
If you check my characters, i have a ton of add-ons applied. Most if not all are quality of life add-ons that don't change gameplay, but make my playthrough smoother, for me at least. The most uh unobtrusive one being simply a visible clock.
I would say to go through the add-ons list and just read some of em that interest you. There are ratings as well.
odd but yes, this is a thing o.O
I downloaded this and it says that the .zip is in an unknown format or damaged. My DL didn't entirely work; would that be why?
I'm using Windows 7 and version 61.0.2 of Firefox if that helps anyone trying to figure out my problem.
Seems I'm not the only one here who took til 400 hours in to get my first win in adventure/normal. This game is *hard*. I hope you've found it enjoyable the last couple months, eh?
This just begs for a shotgun, it's too bad the Shotgonne is two handed. Definitely what I was looking for when I saw a steamtech class called the Enforcer. :D
Added all NPC tiles from DLCs (Orcs, Ashes, Cults)
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Добавлены тайлсеты из аддонов (Orcs, Ashes, Cults)
Congratulations on getting this far.
Added and Unlocked Psionic/Passessor locked trees: Body snatcher and Deep Horror
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Добавлены и разблокированы скрытые ветки класса Psionic/Passessor: Body snatcher и Deep Horror
Yeah, this. I'm not even good at the game, but I generally feel like it's my fault when I die. If I knew what resistance I needed, didn't take a stupid risk, etc.
Actually, all the great roguelikes are that way in my opinion. It's all probabilities - even if you can't predict everything, once you know the game you should be able to win it frequently if you understand what threats are most immediate and what items to have around. Even Nethack, notoriously brutal and deep, is fair.
This is awesome! Thanks—and contemplating running my current character headlong into death to use now...though I might just see what happens. I will likely just make a test character to play around with the interface.
That's probably the source of the issue, I did a large rewrite to support the escort re-selection menu in 2.1 and the escort counts in 2.0.5 so your game probably originally had different or missing values (or none at all if your previous installed version was old enough).
I see in the save you uploaded that it was created on July 19, 2018, which is when the very first 2.0.0 version was uploaded. I made a lot of bug fixes/improvements on July 22, 2018.
Anyway, I'm documenting the changes I make on the Steam Workshop item change notes.
I can't guarantee that upgrading in the middle of a play-through will have no issues.
Sorry for any inconvenience.
You know its possible I updated to 2.1.1 after I created the character but before I got my second escort. I do remember updating it around that time though I'm not sure cause I thought I created the character after but its been a while so... Well anywho glad it seems to be an edge case.