Recent comments

  • I'm back! (sort of)   8 years 26 weeks ago
    <3

    <3

  • Faerie Race   8 years 26 weeks ago

    Addon is completely broken, and makes game impossible after eternal loop of cloning, and cloning, and cloning... (Dark Fae Cloning Bug)

  • Stop Hitting Yourself!   8 years 26 weeks ago

    If this spot's inappropriate for (miniscule) bug reports, I apologize - no forum app. yet Not sure if this happens from time to time with other addons, however 1st time I see:
    After having removed this from my addons folder, it's still listed @ in-game addon list.
    There are no characters that rely on it. I also disabled it as a sorta irrelevant artifact...
    Any ideas how to debug this, if it's addon-specific, or would I have to "just" re-dl Te4?

  • Easy Map (Improved Map Display)   8 years 26 weeks ago

    Oh, how I wish this still worked :/

  • Tinker Stores in Last Hope - Tinker   8 years 27 weeks ago

    The stores have all spawned correctly, but have no inventory. I learned Tinker skills through an escort.

  • I'm back! (sort of)   8 years 27 weeks ago

    Real life matters most; hope you and your family are healthy and well =o . Thanks for coming back to help the community!

  • Abomination Race   8 years 29 weeks ago

    I don't think the author of Abomination is around any more... but I've just updated my Embers With All Races addon (https://te4.org/games/addons/tome/orcsallraces ) to include Abomination (and several other addon races, to add to the already lengthy list).

  • Brawler Weapon Tinkers on Gloves   8 years 30 weeks ago

    Brawlers can finally play around with tinkers other than utility.
    Would be nice if it also made weapon tinkers work with shields tho.. (single tinker for shields.. really? :<)

  • Abomination Race   8 years 32 weeks ago

    Pretty much. Only race addon I've seen only work in Maj'eyal.

  • Tinker Stores in Last Hope - Tinker   8 years 32 weeks ago

    nice addon, but not works with adventurer which have tinker skills
    shops is empty

    with pure tinkerer works fine

  • Minstrel   8 years 33 weeks ago

    Yeah, I'm planning to add the Lethality tree in the next update. That should give you the option of using Cunning instead of Strength for daggers.

  • Minstrel   8 years 33 weeks ago

    Seems like this class should have some form of "using cunning instead of strength, with daggers".
    Otherwise, you're a melee combat class with much lower scaling on your primary weapons than most, as you already need 3 stats for the class's skills and abilities.

  • I'm back! (sort of)   8 years 33 weeks ago
    yay

    Welcome back.

    Again. Double post. :(

  • I'm back! (sort of)   8 years 33 weeks ago
    yay

    Welcome back.

  • Characters not updating on online profile?   8 years 34 weeks ago

    I have noticed that when I have slow connection to internet game is not updating my characters and is logging me out of Steam inside game even I was logged in before loading save or starting new game. When I restart ToME, game logs me to this platform automatically as intended. How can I fix that?

  • New game by Purequestion: Monolith!   8 years 35 weeks ago

    A bullet hell in a closed room ? sounds juicy ! :p

  • Extra Dungeons   8 years 35 weeks ago

    Hi Waladil!
    So, during various runs I noticed that the ApM was not spawing, so I did a little Addons restart and figure it out why, it looks like Extra Dungeons was somehow messing with him.
    Just a heads up (could also be an Addon incompatibility but I dont think so).

    Edit: Okay! Scratch that, it looks like its fixed on the newer version. Sorry for wating your time :P

  • Extra Dungeons Fixed   8 years 35 weeks ago

    Yeah, that would be nice. I've never played the Guaranteed Zones mod, just the original Extra Dungeons (which has apparently just been updated, though the creator hasn't specified what was changed) and this one. Honestly, ever since I did the unlock, I'd completely forgotten about this particular zone.

  • Extra Dungeons Fixed   8 years 35 weeks ago

    But Guaranteed Zones doesn't make Yeek and Dwarf areas available. It would be nice if one addon provided all the extra zones.

  • Extra Dungeons Fixed   8 years 35 weeks ago

    Would we expect it to show up every time? The...dammit, I know the name...the solipsist dungeon...the Caldera?...does show up despite being random, but it doesn't require an encounter. Maybe this mod would have to go into an entirely different part of the code to guarantee that encounter before creating the dungeon. Outside of the Far East, I can't think of any other random ones that require a special encounter first.

  • Extra Dungeons Fixed   8 years 35 weeks ago

    In the previous version of Extra Dungeons, it's not guaranteed to get the Director Hompalan boss in the Ruined Halfling Complex, so the Old Conclave Vault is not guaranteed, unless you use Shalore.

  • Extra Dungeons Fixed   8 years 36 weeks ago

    Once I get home and test it out, I'll be rating this add-on as a much welcomed update. Thanks from me too.

    Edit: Yep.

  • Extra Dungeons Fixed   8 years 36 weeks ago

    He definitely shows up now, so that must have been the fix. Thanks for doing that Dienes!

  • Extra Dungeons Fixed   8 years 36 weeks ago

    I stopped using it because of the loss of the apprentice mage in the latest update of ToME, but that's the only problem I know about. If that's what is fixed, I'll definitely start using it again. I miss taking on all the available dungeons in my never-ending quest to just wipe all monsters from the face of Maj'Eyal. It's a hobby.

  • New game by Purequestion: Monolith!   8 years 36 weeks ago

    Looks awesome, can't wait to try it out :)