Recent comments

  • Adjustable Levelup   8 years 16 weeks ago

    I don't quite follow. Do you mean HP or revives? Both should be possible via the config menu. The former uses the various "life" fields while the latter uses the "permadeath lives" field.

  • Adjustable Levelup   8 years 16 weeks ago

    There is a config option for starting adventurer categories. Are you sure you haven't changed it?

  • Adjustable Levelup   8 years 16 weeks ago

    Just the latest.

  • Stoic class   8 years 16 weeks ago

    It would make the Stoic notably more fun to play if Concentrate came with a small Regen-on-Rest., like Meditate does for Equilibrium. Since you can Concentrate to refill your focus after a battle as often and as much as you want, why not make it automatic and save the player from some pointless micromanagement?

    Maybe add a note that you need to be able to see enemies for all talents that require it, and not only the later ones.

  • Dremling Horror Race   8 years 16 weeks ago

    That seems to be a typo. They actually have 25% exp. penalty, same as ordinary Dwarves.

  • Sholtar   8 years 16 weeks ago

    Can you provide a description of how to use them plus what each one does? Is there a difference between acumen, guile, insight, and wit? The ingame descriptions are very vague. Cool concept though, I like the idea of adaptable learning. Thanks.

    EDIT: I just figured out how it works, you activate any one of those sustained talents, and upon killing an enemy, you may receive a prompt asking if you want to learn an ability, after which it will be locked to whichever one of those sustains you had active at the time you killed that enemy. So you may have up to four enemy talents learned. You can also replace a talent learned by activating the particular sustain that you wish to have replaced.

    NEW QUESTION: if you have, let's say, 1 point in Wit, and you learn an enemy talent for that, and subsequently add more points to Wit, does that improve the spell that was learned by that talent?

  • Tales of Maj'Eyal on Android?! Oh yes baby!   8 years 17 weeks ago

    continue teh gud work

  • WON THE GAME   8 years 18 weeks ago

    Congrats! :)

  • Tales of Maj'Eyal on Android?! Oh yes baby!   8 years 18 weeks ago

    tome is perfect for a smartphone i would buy it full price 10€

  • Tales of Maj'Eyal 1.5.5 aka "Whoops" is out!   8 years 19 weeks ago

    That I did ;)

  • Tales of Maj'Eyal 1.5.5 aka "Whoops" is out!   8 years 20 weeks ago
    Dlc

    Darkgod has said there will be a DLC announcement soon(tm)

  • Sholtar   8 years 20 weeks ago

    Thanks! :-D

  • Tales of Maj'Eyal 1.5.5 aka "Whoops" is out!   8 years 21 weeks ago

    Any Idea when the Next Update is coming, ToME Hasn't been updated since May... I'm curious...probably too curious.

  • Sholtar   8 years 21 weeks ago

    Fun racial "talents" concept :)

  • Fatigue Fix   8 years 21 weeks ago
  • RNG   8 years 22 weeks ago

    Don't worry, if i'm feeling suicidal and want to die i just quit reallife and start tome.

  • Is Corruptor/Reaver's Bone Shield Cooldown bugged?   8 years 22 weeks ago

    Perphaps you'd want to post this in the bug tracker instead?
    http://forums.te4.org/viewforum.php?f=42&sid=3eeacaf102e6e1ee61190b1ce201d44b
    Also, there is already a topic that might help you.
    http://forums.te4.org/viewtopic.php?f=42&t=47641

  • Dark Priest   8 years 24 weeks ago

    Sinister Power lvl 5 + Unstoppable Force Salve= Unhealing Strike, Smite, Dark Wrath over 20000 damage.
    With this i can win Madness!)
    Fun class that feels comfortable on any difficulty.

  • Mex's Start in Last Hope   8 years 25 weeks ago

    One thing I've noticed about this is that if you skip the Abashed Expanse, there is no way to get the Aether Permeation prodigy? There's only one other "void of space" environment in the game and it isn't guaranteed which is a bit saddening. Is there any way to maybe make it so the first time you set foot in Angwolen it triggers the quest for the Abashed Expanse?

  • Final Boss Bug   8 years 25 weeks ago

    i only play vanilla. and nether have i this is the third time i've been to the final boss. and ive never had anything like this.

  • Stop Hitting Yourself!   8 years 25 weeks ago

    Y'know, feels silly to admit, but yes there's still a tome-archery_dodge-.teaa near the top of addons folder.
    Perhaps I was lazy or not dilligent enough in checking things out, but I was "sure" I had deleted the addon...
    So, either I did end up with 2 versions of the DL, or I totally derped - well, 67 addon files now. ~Thanks4AllYaDo!

  • Final Boss Bug   8 years 25 weeks ago

    ive been playing for a looooong time and never heard of that bug before
    perhaps you were using some sort(s) of addon(s) that would cause that?

  • Stop Hitting Yourself!   8 years 25 weeks ago

    Not sure what you mean by "still listed @ in-game addon list".  Do you mean it's still listed in the Addons dialog after you removed it from the addons/ directory?  One thought:  there's a minor glitch in the te4.org addon download pages which will sometimes download the addon as f.i. tome-archery_dodge-.teaa instead of tome-archery_dodge.teaa (note the extra "-" near the end), depending on which page you download it from; if you had downloaded both and only removed one of them, the other would presumably still be showing up.  It sounds like you're not getting getting the game via Steam, so I suppose it's not Steam aggressively re-downloading the addon when it sees that it's missing.  Other than that, I have no idea.

  • I'm back! (sort of)   8 years 25 weeks ago

    And keep up keeping up, stunteroo. :)

  • I'm back! (sort of)   8 years 25 weeks ago
    <3

    <3