Recent comments

  • Frequently Asked Questions (ToME4)   10 years 21 weeks ago

    That's strange. Paypal shouldn't give you that problem.
    I don't think darkgod checks this page that often.

    To contact him, go to http://te4.org/contact
    Maybe he has some other methods you can use.

  • I'm ok   10 years 21 weeks ago

    Glad you're ok! Keeping France in my prayers!

  • I'm ok   10 years 21 weeks ago

    Glad you're ok man, peace from Argentina

  • I'm ok   10 years 22 weeks ago

    Glad you're allright. Let us try harder to be humans

  • I'm ok   10 years 22 weeks ago

    Thoughts to the families, for healing, peace and friendship from Australia.

  • Prowler   10 years 22 weeks ago

    My first attempt at crafting an addon. Currently adds only a new subclass, with no new talents. Basically a cross between a rogue and an oozemancer, using high damage output and mobility to stay alive rather than slimes. Probably not well balanced, as of yet. I'm working on creating new talents and making this a strictly Wil/Cun class, but keeping the focus on stealth and mindstars. For now I want to see how this plays, and what I want to change. Currently working on new attack trees focused on mindstars to replace dual attacks, ooze blades, and corrosive blades. Plan to make a new stealth tree with slightly different functionality, incorporating heightened senses so the survival tree can be eliminated. Also plan to make a new generic cunning tree based on def and mobility, similar to tech/mobility, and removing that.

    Still very much a work in progress, but playable.

  • I'm ok   10 years 22 weeks ago

    Cool - glad to hear you're ok

  • I'm ok   10 years 22 weeks ago

    I'm glad to hear you are fine, and i agree with you, let's stand together and stay human.

  • I'm ok   10 years 22 weeks ago

    glad you are ok.

  • Interface::boost   10 years 22 weeks ago
  • Edge Tweaks   10 years 22 weeks ago

    I think there's something we need to tweak traps to do, because NPCs can; Make it so we can set traps under them and have them activate, they do it to me all the time with catapult traps, I've gotten blown up with a disarm trap without moving, too.
    This would make traps a lot more enjoyable to use and would greatly help rogue be more reliable early on.

  • OldRPG Tileset & UI   10 years 23 weeks ago
  • Damned Class   10 years 23 weeks ago

    There is a locked talent tree named Horror on this class. Once opened there is nothing inside this tree at all, meaning it either doesn't exist or is bugged to not ever be usable.

  • A good surprise, a friend in need!   10 years 24 weeks ago

    Having now tried the demo, I can see this is legitimately very good. A nice twist on the Puzzle Quest type games which is by far better than any of the attempts I've seen since the original Puzzle Quest itself. If it goes on Steam, I will buy it.

  • Shorter ToME4 Dungeons   10 years 24 weeks ago

    Any chances this is making some escorts not spawn? That's kind of a big, big downside if it can't be fixed.

  • Moments in Maj'Eyal   10 years 24 weeks ago

    Sooo I'm back. Speed will be way less.

    New things since that post!

    Empty Smiles sees Zigur going ‘well shit’ and Calliope heading out on her own mission.

    Midnight Suns sees Serena shaking things up, including the highest power fight scene yet.

    Cleansing Flames sees Gabrielle and Kilia going after Natasha, complete with a gratuitous mage duel.

    And finally, today’s Graceful Death sees arena legend Rebecca meeting up with Leah, Iona, and the rest of their adventuring party between Last Hope and Reknor.

    Also new, a chapter list!

    If you haven't seen, I do a lot of addons. Some are connected to this story! Find them here!

  • Cursed Class Tweaks   10 years 24 weeks ago

    So, what has been changed? Can you give us some examples?

  • A good surprise, a friend in need!   10 years 24 weeks ago

    I love match 3 games and I love them even more when they're RPG!

    But I'm not going to support this one though. While I don't mind the artstyle for characters and monsters, gems look really lame and uninteresting which is pretty bad as you'll be spending a lot of time in match 3. The UI also looks pretty awful.

  • Witherer Class   10 years 24 weeks ago

    I almost never look to see if there are comments here.
    Please use the forum thread (which I don't appear to have linked).

  • Verdant Class Pack   10 years 25 weeks ago

    Crossbows itself doesn't work with 1.3.1. The addition of the new stores in 1.3.1 causes certain older addons to error out when you go into Derth or Iron Council.

  • Verdant Class Pack   10 years 26 weeks ago

    Alchemist also gets Cunning/Herbalism in this addon (like in the Arcanum addon only without the rest of that one), which is straight cool.

    EDIT: nope, only happens in Arcanum after all.

  • Player AI   10 years 26 weeks ago

    Your character can sometimes get stuck on an endless loop between level entrance and exit.

  • Stealth Rework   10 years 26 weeks ago

    Some information relating to this addon can be found here:

    http://forums.te4.org/viewtopic.php?f=36&t=44106#p200090

  • Infinite Farportal   10 years 26 weeks ago

    You updated the Merchant in Last Hope. Was wondering if you would update this as well, if you have the time or desire. The Reroll mod worked as expected, thanks for the update on that.

  • Stealth Rework   10 years 26 weeks ago

    Could you please explain, or describe what has been changed. As well as how they react with this change??