Arcanemage the level 22 Higher Archmage by reidan

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArchmage
Level / Exp22 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution32 (base 28)
Magic58 (base 51)
Willpower14 (base 13)
Cunning26 (base 26)

Resources

Life426/426
Mana217/217
Healing Factor1.11
Regeneration1.0545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision5

Offense: Mainhand

Damage32
Accuracy7
Crit Chance11%
APR6
Speed1.00

Offense: Spell

Spellpower57.333333333333
Crit Chance20%
Speed1

Offense: Mind

Mindpower20.1
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+14%
Blight+20%
Physical+8%
Cold+13%
All+0%
Lightning+11%
Temporal+8%
Darkness+8%
Arcane+79%
Fire+18%
Nature+7%

Defense: Base

Armour (hardiness)3 (30%)
Defense11.35
Ranged Defense14.35
Fatigue1
Physical Save24.4625
Spell Save35.5375
Mental Save28.4375

Defense: Resistances

Temporal 14%( 70%)
Arcane 30%( 70%)
Darkness 22%( 70%)
All 6%( 70%)

Defense: Immunities

Silence Resistance15%
Disarm Resistance15%
Confusion Resistance30%

Inscriptions (3/3)

Infusion
Infusion
Rune

Class Talents

Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
4/5
1/5
1/5

Generic Talents

Technique / Combat training1.00
2/5
0/10
0/5
0/5
0/5
Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
5/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5

Effects

talent

Quests

done
active
done
done
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active
done
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done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Arcanemage the Higher Archmage level 14
15th Dusk 122nd year of Ascendancy at 09:31
see stats
Earth Master (Exploration mode)
58th Haze 122nd year of Ascendancy at 11:54
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Arcanemage the Higher Archmage level 22
66th Haze 122nd year of Ascendancy at 04:31
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Arcanemage the Higher Archmage level 10
3rd Mirth 122nd year of Ascendancy at 13:53
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Arcanemage the Higher Archmage level 20
58th Haze 122nd year of Ascendancy at 17:24
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Arcanemage the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:58
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Arcanemage the Higher Archmage level 18
56th Dusk 122nd year of Ascendancy at 04:46
see stats
Size matters (Exploration mode) Do over 600 damage in one attack
By Arcanemage the Higher Archmage level 19
58th Haze 122nd year of Ascendancy at 11:53
see stats
Treasure Hunter (Exploration mode) Amass 1000 gold pieces.
By Arcanemage the Higher Archmage level 21
59th Haze 122nd year of Ascendancy at 08:04
see stats

Log

Arcanemage is caught by a water siphon!
Water siphon hits Arcanemage for
20 physical damage.
Arcanemage uses Infusion: Regeneration.

Arcanemage starts regenerating health quickly.

Arcanemage casts Rune: Manasurge.

Arcanemage starts to surge mana.

Prox&LASTLASTLASTLASTLAST{bold}039;s spell attains critical power!
Arcanemage is surging arcane power.

You collect a new ingredient:
vial of squid ink.
Arcanemage hits ink squid for
587 arcane damage.
Arcanemage killed ink squid!
Arcanemage stops surging mana.

Talent Infusion: Regeneration is ready to use.
Talent Manathrust is ready to use.
Arcanemage feels pain again.

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).

Arcanemage is no longer surging arcane power.

Ran for 2 turns (stop reason: suffocating).

Talent Infusion: Wild is ready to use.
Talent Rune: Manasurge is ready to use.
Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).