Pho the level 23 Lightspawn Shining One by Stenag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceLightspawn
ClassShining One
Level / Exp23 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution42 (base 24)
Magic67 (base 53)
Willpower14 (base 10)
Cunning74 (base 52)

Resources

Life359/359
Mana163/163
Insanity0/100
Positive61/61
Healing Factor1.233988003127
Regeneration14.179909297553

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite11
Infravision1
See Invisible3
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage31
Accuracy41
Crit Chance47%
APR40
Speed1.00

Offense: Spell

Spellpower48
Crit Chance55%
Speed1

Offense: Mind

Mindpower39
Crit Chance44%
Speed1

Offense: Damage Bonus

Light+94%
Mind+15%
Cold+10%
Arcane+12%
Fire+29%
All+0%

Offense: Damage Penetration

Cold+8%
Fire+65%
Light+95%

Defense: Base

Armour (hardiness)1 (35.65183292883%)
Defense52
Ranged Defense52
Fatigue0
Physical Save39
Spell Save58
Mental Save27

Defense: Resistances

Acid 47%( 70%)
Blight 20%( 70%)
Physical 19%( 70%)
Cold 58%( 70%)
All 15%( 70%)
Darkness -2%( 70%)
Light 70%( 70%)
Temporal 20%( 70%)
Fire 70%( 70%)
Lightning 47%( 70%)

Defense: Immunities

Pinning Resistance81%
Confusion Resistance26%
Fear Resistance100%
Poison Resistance100%
Blind Resistance63%
Silence Resistance52%
Disarm Resistance57%
Stun Resistance36%
Instadeath Resistance100%
Knockback Resistance46%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Demented / Inner Power1.30
1
5
5
5
Celestial / Sunlight1.30
2
5
1
1
Celestial / Seals1.30
5
1
1
1
Celestial / Incinerator1.30
1
1
1
2
Demented / Prism1.30
5
4
1
2
Demented / Core Gate1.30
1
1
1
1
Celestial / Radiance1.10
5
1
3
2
Demented / Sunlight1.30
3
3
1
1

Generic Talents

Undead / Lightspawn1.10
5
5
1
5
Celestial / Mantras1.30
5
1
1
1
Celestial / Light1.30
1
5
2
5
Race / Battleborn1.40
1
5
5
0
Celestial / Chants1.30
5
1
1
5
Technique / Combat training1.00
3
0
1
0
0
0

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
failed
done
done
active
active
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Madness (Adventure) difficulty) Killed 1000 creatures.
By Pho the Lightspawn Shining One level 22
57th Haze 122nd year of Ascendancy at 03:45
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Pho the Lightspawn Shining One level 10
5th Flare 122nd year of Ascendancy at 06:18
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By Pho the Lightspawn Shining One level 20
46th Haze 122nd year of Ascendancy at 05:46
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Pho the Lightspawn Shining One level 9
3rd Flare 122nd year of Ascendancy at 18:54
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Pho the Lightspawn Shining One level 21
56th Haze 122nd year of Ascendancy at 09:29
see stats
Treasure Hoarder (Madness (Adventure) difficulty) Amassed 3000 gold pieces.
By Pho the Lightspawn Shining One level 20
51st Haze 122nd year of Ascendancy at 10:35
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Pho the Lightspawn Shining One level 12
38th Dusk 122nd year of Ascendancy at 18:09
see stats

Log

You gain 14.14 gold from the melting of Shiversever.
You gain 18.07 gold from the melting of
copper amulet &039;.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Waterproof Coating.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 8.00 gold from the melting of
schematic: Shocking Edge.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 6.00 gold from the melting of
schematic: Fireproof Coating.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 8.00 gold from the melting of
schematic: Black Light Emitter.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 17%; magical; dur 4; cd 13).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 17%; magical, physical; dur 3; cd 13).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.65 gold from the melting of
regeneration infusion of the titan (heal 361; 12 cd).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.16 gold from the melting of
healing infusion of the psychic (heal 84; cd 11).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.63 gold from the melting of
healing infusion (heal 46; cd 13).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.07 gold from the melting of
oxygen infusion (stamina 142 over 10 turns).
You gain 2.47 gold from the melting of
steam generator implant (steam 8).
Saving done.

Saving done.

Saving game...

Saving done.

Pho&LASTFF8000LASTFF8000039;s Reflection is no longer sustained by their light.