Times are Rough the level 13 Dwarf Adventurer by Natural 20

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Harbinger 1.5.5
Convenient Digging 1.5.5
Bone Shield Tweak 1.5.5
Zephyr 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp13 / 44%
Size4 (big)
Lifes / Deaths

Primary Stats

Strength31 (base 16)
Dexterity18 (base 12)
Constitution17 (base 12)
Magic41 (base 39)
Willpower34 (base 28)
Cunning30 (base 28)

Resources

Mana292/292
Psi176/176
Vim127/148
Life361/361
Stamina148/148
Healing Factor1.1661497326203
Regeneration2.2739919786095

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+111%

Vision

Sight10
Lite8
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage72
Accuracy41
Crit Chance10%
APR8
Speed1.00

Offense: Offhand

Damage70
Accuracy41
Crit Chance10%
APR8
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Offense: Damage Bonus

Temporal+9%
Blight+4%
Physical+20%
Fire+6%
All+0%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)28.4 (74.117647058824%)
Defense26
Ranged Defense39
Fatigue49
Physical Save33
Spell Save25.8
Mental Save21

Defense: Resistances

Darkness 11%( 70%)
Lightning 35%( 70%)
Light 12%( 70%)
Temporal 3%( 70%)
Nature 6%( 70%)
Physical 0%( 70%)
Fire 3%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance15%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Magical combat1.00
5/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.00
5/5
0/5
0/5
0/5
Spell / Terramancy1.00
3/5
0/5
0/5
0/5
Wild-gift / Earthen power1.00
1/5
1/5
0/5
0/5
Corruption / Doom shield1.00
3/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
1/5
1/5
0/5
Psionic / Psi-fighting1.00
1/5
2/5
0/5
0/5
Spell / Martial enchantments1.00
3/5
3/5
0/5
0/5

Generic Talents

Technique / Combat Casting1.00
5/5
5/5
2/5
5/5
Race / Dwarf1.00
1/5
5/5
0/5
0/5
Technique / Shield tactics1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
active
done
done
done
done
active
done
active
done
done
done

Equipment

Psionic focus
Light source
On head
Tool
On feet
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Times are Rough the Dwarf Adventurer level 7
17th Profit 122nd year of Ascendancy at 02:16
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Times are Rough the Dwarf Adventurer level 10
30th Profit 122nd year of Ascendancy at 12:30
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Times are Rough the Dwarf Adventurer level 12
18th Dearth 122nd year of Ascendancy at 07:54
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Times are Rough the Dwarf Adventurer level 8
28th Profit 122nd year of Ascendancy at 15:09
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Times are Rough the Dwarf Adventurer level 6
2nd Profit 122nd year of Ascendancy at 23:10
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Times are Rough the Dwarf Adventurer level 5
1st Profit 122nd year of Ascendancy at 00:07
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 12.28 gold from the melting of
Polabreda the Airquake (0 def, 3 armour).
You gain 0.75 gold from the melting of
rough leather hat of constitution (+3) (0 def, 1 armour).
You gain 1.17 gold from the melting of
temporal rough leather gloves (0 def, 1 armour).
You gain 1.03 gold from the melting of
insulating pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 2.73 gold from the melting of
grounding rough leather belt of the vagrant.
You gain 0.58 gold from the melting of
cleansing rough leather belt.
You gain 7.72 gold from the melting of
rejuvenating cured leather armour of cold resistance (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 6.00 gold from the melting of
strafer&LASTLASTlump of iron (1).
You gain 18.02 gold from the melting of
Gorumalar (11-14.3 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.22 gold from the melting of
hateful steel waraxe of massacre (23-32.2 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 16.68 gold from the melting of
Daimylen the iron greatsword (16-25.6 power, 1 apr).
You gain 2.00 gold from the melting of
phase door rune (range 7; power 23; dur 4).
There is a previous level here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Saving done.

Times are Rough deactivates Arcane Combat.

Times are Rough deactivates Eldritch Combat.

Times are Rough deactivates Anime Style.

Times are Rough deactivates Augmentation.

Times are Rough deactivates Eldritch Aura.

Times are Rough deactivates Beyond the Flesh.