Emoness the level 5 Dark Faerie Blood Mage by nosrepemos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDark Faerie
ClassBlood Mage
Level / Exp5 / 31%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution18.059565582547 (base 17)
Magic40 (base 27)
Willpower10 (base 10)
Cunning11 (base 10)

Resources

Life189/189
Vim26/28
Healing Factor1
Regeneration0.25

Speed

Mental+18.955397697312%
Attack0%
Movement0%
Spell+37.910795394624%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage23
Accuracy21
Crit Chance6%
APR2
Speed0.84

Offense: Spell

Spellpower46
Crit Chance14%
Speed0.72510639731905

Offense: Mind

Mindpower14.4
Crit Chance7%
Speed1

Offense: Damage Bonus

All+9%

Defense: Base

Armour (hardiness)0 (30%)
Defense6.85
Ranged Defense6.85
Fatigue0
Physical Save15.920847953891
Spell Save21.8
Mental Save13.45

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
2/5
0/5
0/5
Corruption / Pyre1.30
3/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dark-faerie1.00
1/5
1/5
0/5
0/5
Corruption / Blood spear1.30
1/5
0/5
0/5
0/5
Corruption / Blood magic1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTYELLOW_GREEN039;&LASTLASTLASTLASTLASTYELLOW_GREEN039;&LASTLASTLASTzircon.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.70 gold from the transmogrification of
iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 25.00 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 41.5 block).
You gain 1.98 gold from the transmogrification of
nature&LASTLASTelm magestaff of projection (10-12 power, 2 apr, fire element).
You gain 2.41 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight element).
There is a Passageway into Norgos&039;&LASTTEAL