Galar the level 11 Higher Archmage by Shoejune

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution16 (base 14)
Magic40 (base 34)
Willpower24 (base 20)
Cunning13 (base 11)

Resources

Life223/232
Mana233/240
Healing Factor1.0483870967742
Regeneration2.1491935483871

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision2

Offense: Mainhand

Damage14
Accuracy9
Crit Chance5%
APR6
Speed1.00

Offense: Spell

Spellpower33
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+11%
Acid+17%
Cold+6%
Arcane+16%
Mind+3%
Nature+3%

Offense: Damage Penetration

Arcane+20%

Defense: Base

Armour (hardiness)13 (45%)
Defense21
Ranged Defense23
Fatigue0
Physical Save28
Spell Save24
Mental Save18

Defense: Resistances

Physical 5%( 70%)
Acid 16%( 70%)
Fire 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance40%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
3/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Galar the Higher Archmage level 10
7th Flare 122nd year of Ascendancy at 16:20
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Galar the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:40
see stats

Log

Galar is lost in despair!
Skeleton archer&
fbd578LAST83 physical, 8 fire, 8 mind (99 total damage).
Skeleton archer shoots!

Arcane Vortex from Galar hits Skeleton archer for
47 arcane damage.
Skeleton archer&
fbd578LASTWHITELASTLIGHT_REDLASTYELLOWLASTLAST{bold}039;Pul.
You have 2 life(s) left.
Galar stops regenerating health quickly.

Galar overcomes the gloom

Galar deactivates Chant of Fortress.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton archer&fbd578LAST
Resting starts...

Talent Manathrust is ready to use.
Talent Chant of Fortress is ready to use.
Talent Arcane Vortex is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Galar activates Chant of Fortress.


Saving done.


Welcome to level 11 [Galar].
Galar has 3 stat point(s), 3 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Saving game...