Tanj 3 the level 5 Shalore Necromancer by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic26 (base 24)
Willpower20 (base 17)
Cunning14 (base 13)

Resources

Life122/122
Mana148/148
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Darkness+13%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save9.65
Spell Save19.1
Mental Save13.9

Defense: Resistances

Light 30%( 70%)
Darkness 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
1/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active
done
active
active
active
active

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

The secret city Discovered the truth about mages.
By Tanj 3 the Shalore Necromancer level 5
3rd Mirth 122nd year of Ascendancy at 21:37
see stats

Log

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj&LASTLASTYELLOW_GREEN039;&LASTLASTLIGHT_GREEN039;The beast within&WHITE039;j&LASTLASTYELLOW_GREEN039;&LASTTEALLASTLASTLASTLASTLASTregeneration infusion (heal 206 over 5 turns) for 40.30 gold.
You are have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You can check the ingredients you possess by pressing Escape and selecting &039;.
Accepted quest &039;! (Press &039; to see the quest log)
Quest &039; status updated! (Press &039; to see the quest log)
He points the location of the graveyard on your map.

Accepted quest &039;! (Press &039; to see the quest log)

There is an exit to the worldmap here (press &039; or right click to use).

Saving done.

There is a Last Hope (Town) here (press &039; or right click to use).
You feel very confident walking into this place.