Tanj 4 the level 6 Cornac Arcane Blade by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp6 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic19 (base 17)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life172/172
Mana130/130
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy24
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense8.7
Ranged Defense8.7
Fatigue8
Physical Save12.425
Spell Save11.025
Mental Save10.325

Defense: Resistances

Acid 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Two-handed maiming1.00
3/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active
done
active
active
active
active

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log

Xerymina the warg hits Tanj 4 for 1 fire, 1 nature damage (total 1.40).
Tanj 4 hits Xerymina the warg for 6 fire damage.
Xerymina the warg hits Tanj 4 for 7 mind damage.
Tanj 4 hits war hound for 3 physical damage.
War hound hits Tanj 4 for 26 physical damage.
War hound killed Tanj 4!
Tanj 4 the level 6 cornac arcane blade was squished to death by a war hound on level 2 of Norgos Lair.
You have 2 life(s) left.
Tanj 4 speeds up.

Tanj 4 deactivates Arcane Combat.

Tanj 4 is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Flame is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Lightning is ready to use.
Talent Phase Door is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rush is ready to use.

Talent Stunning Blow is ready to use.
Talent Arcane Combat is ready to use.

Saving done.

Saving done.

Saving game...