Tanj 6 the level 5 Halfling Doomed by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassDoomed
Level / Exp5 / 43%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic12 (base 10)
Willpower28 (base 23)
Cunning24 (base 21)

Resources

Life151/151
Hate40/100
Equilibrium0
Healing Factor0.70473622230874
Regeneration0.17618405557719

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy21
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy21
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower25.6
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense3.25
Ranged Defense3.25
Fatigue0
Physical Save7.525
Spell Save14.525
Mental Save23.8625

Defense: Resistances

Physical 3%( 73%)
Cold 10%( 70%)
Mind 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
1/5
0/5
0/5
Cursed / Shadows1.30
5/5
1/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
2/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done
active
active
active
active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a way to the next level here (press &039; or right click to use).

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj&
LASTelm totem of cure poisons [power 1] (20 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (12/12, 10.5-12.6 power, 1 apr).
You gain 3.20 gold from the transmogrification of
storming quiver of elm arrows of psychokinesis (10/10, 10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour) (Shrouds).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour) (Madness).
You gain 1.25 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, physical damage) (Misfortune).
You gain 2.82 gold from the transmogrification of
balanced iron dagger of daylight (5-6.5 power, 5 apr) (Nightmares).
There is a way to the previous level here (press &039; or right click to use).