Tanj 1 the level 1 Halfling Brawler by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassBrawler
Level / Exp1 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life124/124
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage9
Accuracy24
Crit Chance5%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5.45
Ranged Defense5.45
Fatigue6
Physical Save8.925
Spell Save7.875
Mental Save9.975

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Talent Double Strike is ready to use.
Talent Uppercut is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 53 turns (stop reason: all resources and life at maximum).


Wolf misses Tanj 1.


Tanj 1 throws two quick punches.

Tanj 1 hits wolf for 7 physical, 7 physical damage (total 13.11).
Wolf hits Tanj 1 for 5 physical damage.

Tanj 1 hits wolf for 12 physical damage.
Wolf hits Tanj 1 for 5 physical damage.

Tanj 1 hits wolf for 12 physical damage.
Wolf misses Tanj 1.

Talent Double Strike is ready to use.

Tanj 1 throws two quick punches.

Tanj 1 hits wolf for 9 physical, 9 physical damage (total 16.55).
Wolf hits Tanj 1 for 5 physical damage.

Tanj 1 hits wolf for 13 physical damage.
Tanj 1 killed wolf!

Resting starts...

Talent Double Strike is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).