Tanj 1 the level 14 Skeleton Archmage by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp14 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity18 (base 10)
Constitution17 (base 15)
Magic49 (base 40)
Willpower37 (base 25)
Cunning13 (base 11)

Resources

Life285/285
Mana348/348
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible6

Offense: Mainhand

Damage30
Accuracy12
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower46
Crit Chance11%
Speed1

Offense: Mind

Mindpower30.55
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+10%
Physical+6%
Fire+5%
All+0%

Defense: Base

Armour (hardiness)3 (30%)
Defense3.8
Ranged Defense3.8
Fatigue0
Physical Save21.95
Spell Save28.05
Mental Save17.5

Defense: Resistances

Lightning 17%( 70%)
Light 30%( 70%)
Blight 30%( 70%)
Physical 5%( 70%)
Fire 9%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
3/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Wildfire1.30
3/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.43
1/5
4/5
0/5
0/5
Undead / Skeleton1.10
1/5
4/5
3/5
1/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Tanj 1 the Skeleton Archmage level 11
47th Dusk 122nd year of Ascendancy at 16:25
see stats
Level 10 Got a character to level 10.
By Tanj 1 the Skeleton Archmage level 10
16th Dusk 122nd year of Ascendancy at 12:15
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Tanj 1 the Skeleton Archmage level 11
58th Dusk 122nd year of Ascendancy at 16:27
see stats
The Arena Unlocked Arena mode.
By Tanj 1 the Skeleton Archmage level 8
9th Dusk 122nd year of Ascendancy at 15:24
see stats
The secret city Discovered the truth about mages.
By Tanj 1 the Skeleton Archmage level 8
7th Dusk 122nd year of Ascendancy at 19:44
see stats

Log

Shardskin hits Tanj 1 for 23 fire damage.
Tanj 1 hits forest troll for 31 fire damage.
Shardskin hits Tanj 1 for 87 blight damage.
Shardskin killed Tanj 1!
Tanj 1 the level 14 skeleton archmage was infected to death by Shardskin and integrated into the crystaline structure on level 4 of Old Forest.
You have 4 life(s) left.
Tanj 1 stops burning.

Tanj 1 deactivates Burning Wake.

Tanj 1 deactivates Arcane Power.

Tanj 1 deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Flame is ready to use.
Talent Bone Armour is ready to use.
Talent Rune: Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Shielding is ready to use.
Talent Shielding is ready to use.
Talent Burning Wake is ready to use.
Talent Arcane Power is ready to use.
Talent Re-assemble is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Saving done.

Saving done.

Saving game...