Tanj 5 the level 7 Skeleton Archmage by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp7 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic28 (base 28)
Willpower24 (base 21)
Cunning14 (base 11)

Resources

Life148/148
Mana198/198
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage16
Accuracy10
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower35
Crit Chance3%
Speed1

Offense: Mind

Mindpower23.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Lightning+11%
Fire+15%
Light+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense4.1
Ranged Defense4.1
Fatigue0
Physical Save8.75
Spell Save18.2
Mental Save13.3

Defense: Resistances

Lightning 20%( 70%)
Light 30%( 70%)
Temporal 6%( 70%)
Fire 9%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
active
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Tanj 5 hits cave bear for 27 fire damage.

Tanj 5 hits cave bear for 27 fire damage.
Talent Flame is ready to use.

Tanj 5 hits cave bear for 27 fire damage.
Cave bear stops burning.


Tanj 5 casts Flame.

You collect a new ingredient:
bear paw.
Tanj 5 hits cave bear for 80 fire damage.
Tanj 5 killed cave bear!

Resting starts...

Talent Flame is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Tanj 5 casts Flame.

Tanj 5 hits wolf for 100 fire damage.
Tanj 5 killed wolf!

Talent Flame is ready to use.

Tanj 5 casts Flame.

Tanj 5 hits copperhead snake for 100 fire damage.
Tanj 5 killed copperhead snake!

Talent Flame is ready to use.