Grunt II the level 10 Ogre Sun Paladin by Feanor1397

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp10 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 28)
Dexterity9 (base 10)
Constitution14 (base 14)
Magic34 (base 27)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life329/329
Positive26/27
Stamina137/137
Healing Factor1.1764335035388
Regeneration0.29410837588471

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage35
Accuracy25
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance1%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)34.24 (76.629213483146%)
Defense16.65
Ranged Defense22.825
Fatigue26
Physical Save29.943164542214
Spell Save30.118164542214
Mental Save25.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance71%
Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
3/5
5/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Grunt II the Ogre Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 13:52
see stats
The Arena Unlocked Arena mode.
By Grunt II the Ogre Sun Paladin level 7
10th Mirth 122nd year of Ascendancy at 21:57
see stats

Log


Talent Ogric Wrath is ready to use.

Grunt II picks up (b.):
copper amulet of magic (+2).

Grunt II picks up (c.):
hateful steel dagger of erosion (13.5-17.55 power, 6 apr).
The shield around Grunt II crumbles.


Grunt II deactivates Weapon of Wrath.

Grunt II activates Weapon of Wrath.

Grunt II deactivates Weapon of Light.

Grunt II activates Weapon of Light.

Grunt II activates Chant of Fortitude.

Resting starts...

Talent Healing Light is ready to use.
Talent Bathe in Light is ready to use.
Grunt II casts Bathe in Light.

A shield forms around Grunt II.

Talent Shield of Light is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Grunt II activates Shield of Light.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The shield around Grunt II crumbles.

Grunt II deactivates Shield of Light.

Grunt II deactivates Chant of Fortitude.

Grunt II deactivates Weapon of Wrath.

Grunt II deactivates Weapon of Light.