












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Bulwark |
| Level / Exp | 22 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by Xeranor the rogue at level 21 on the 46th Haze 122nd year of Ascendancy at 06:31 / 2Killed by Emelariata the forest wight at level 22 on the 1st Allure 123rd year of Ascendancy at 05:40 |
Primary Stats
| Strength | 65 (base 36) |
| Dexterity | 60 (base 51) |
| Constitution | 33 (base 25) |
| Magic | 10 (base 10) |
| Willpower | 37 (base 10) |
| Cunning | 28 (base 10) |
Resources
| Life | 1/810 |
| Stamina | 118/230 |
| Healing Factor | 1.2889294477289 |
| Regeneration | 6.0161387466499 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 25.549391208114 |
| See Invisible | 25.549391208114 |
Offense: Mainhand
| Damage | 92 |
| Accuracy | 60 |
| Crit Chance | 8% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +9% |
| Light | +3% |
| Lightning | +6% |
| Mind | +6% |
| Arcane | +9% |
| Fire | +9% |
| All | +0% |
Offense: Damage Penetration
| Arcane | +10% |
Defense: Base
| Armour (hardiness) | 48.292304923968 (87.807182003187%) |
| Defense | 40 |
| Ranged Defense | 40 |
| Fatigue | 23 |
| Physical Save | 49 |
| Spell Save | 63 |
| Mental Save | 41 |
Defense: Resistances
| Acid | 18%( 70%) |
| Blight | 12%( 70%) |
| Physical | 14%( 70%) |
| Cold | 15%( 70%) |
| All | 7%( 70%) |
| Lightning | 16%( 70%) |
| Light | 29%( 70%) |
| Temporal | 14%( 70%) |
| Darkness | 29%( 70%) |
| Fire | 19%( 70%) |
| Mind | 45%( 70%) |
Defense: Immunities
| Stun Resistance | 43% |
| Confusion Resistance | 45% |
| Pinning Resistance | 41% |
| Disarm Resistance | 44% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 25% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 321 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 22% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 442 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 126 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
Class Talents
| Technique / Battle tactics | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife&039;s mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
Escort: temporal explorer (level 1 of Ruins of Kor'Pul) | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Strength by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor&LIGHT_GREENWHITELIGHT_GREEN039;Pul and vanquished the Possessed. Of trolls and damp caves | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj&WHITEGREENWHITEREDWHITESLATE039;Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.&WHITELIGHT_GREEN039;ve found the needed bloated horror heart. The Brotherhood of Alchemists* &039; Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * &039;re smaller and easier to remove, but they&039;t poke yourself. Oh yes, and don&039; * &039;s undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you&039;t apply curses.&WHITELIGHT_GREEN039;ve found the needed chunk of ghoul flesh. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of dwarven-steel boots &039; (5 def, 4 armour)3.0 T3 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +1 Wil dps ---------- Dmg.mod +6% mind On Hit (Melee): * 20% chance to slow global speed by 45% ----- def ----- Armour +4 Defense +5 (+2 eff.) Fatigue +3% Resists +9% cold Mind.save +6 (+2 eff.) Evasion: (Instant) Puts all charms on 30 cooldown Level 3.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 29% chance to evade melee and ranged attacks and 25 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
| Quiver | Corruptionwreath (22/22, 36-50 power, 10 apr)3.0 T3 arrow ammo [Rare] Master Power 36.0 - 50.4 Physical Uses 70% Dex, 50% Str Acc+ +0.2% crit chance (max 25%) Acc +15 Apr +10 Crit +2.0% Capacity 22 Ranged+ +4 blight On Hit.r1 +20 blight On Hit: * 10% chance to slow global speed by 45% * 20% chance to reduce strength, dexterity, and constitution by 5 Arrows are used with bows to pierce your foes to death. |
| Light source | brass lantern &039;2.0 T1 lite [Rare] Nature While equipped: Stats +2 Str +2 Dex dps ---------- Crit.mult +10.00% ----- def ----- Resists +1% physical Phys.save +6 (+2 eff.) Heal.mod +11% ---------- misc Light +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Belynne (0 def, 3 armour)2.0 T3 head armor [Rare] Nature While equipped: Stats +3 Dex ----- def ----- Armour +3 Fatigue +3% Resists +10% lightning +8% temporal +6% mind +2% physical Die.at -60.00 life Disarm- +20% Pinning- +20% A cap made of leather. |
| On hands | scouring dwarven-steel gauntlets of butchering (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Ego++] Disrupt While equipped: dps ---------- Phys.pwr +9 (+3 eff.) Acc +4 (+1 eff.) Apr +8 On Melee Ret: * 18 arcane resource burn ----- def ----- Armour +2 Fatigue +3% Resists +6% blight Spell.save +23 (+5 eff.) Learn an unarmed attack talent or enable &039; to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Nimbusbloom the dwarven-steel pickaxe (dig speed 32 turns)3.0 T3 digger tool [Rare] Master While equipped: Stats +5 Str dps ---------- Dmg.mod +6% lightning ----- def ----- Armour +4 Fatigue -6% Resists +3% mind Crit.chn- 15.00% Spell.save +3 (+0 eff.) Max.HP +100.00 Stun/Frz- +20% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | warrior&0.1 T1 ring jewelry [Ego] Master While equipped: Stats +2 Str ----- def ----- Armour +4 HP.reg +1.00 Stun/Frz- +23% Rings make your fingers look great! |
| On fingers | savior&0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +9 (+3 eff.) Max.HP +28.00 Disarm- +24% Pinning- +21% Knockbk- +25% Rings make your fingers look great! |
| Around neck | Phoenixmoon0.1 T2 amulet jewelry [Random Unique] Nature While equipped: Stats +2 Cun +1 Wil dps ---------- Dmg.mod +9% fire Res.pen +10% arcane Melee Ret 2 fire ----- def ----- Resists +23% mind Confus- +45% Amulets make your neck look great! |
| In main hand | dwarven-steel longsword &039; (25-35 power, 4 apr)3.0 T3 longsword 1H weapon [Rare] Psionic Power 25.0 - 35.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% Melee+ +13 mind +12 light On Crit.r2 +20 acid On Hit: * 16% chance to reduce all saves and defense by 19 While equipped: Stats +3 Cun +4 Wil dps ---------- Dmg.mod +9% acid +3% light ----- def ----- Resists +6% acid Sharp, long, and deadly. |
| Around waist | hardened leather belt &039;1.0 T3 belt armor [Rare] Nature While equipped: Stats +4 Str +4 Dex +4 Wil +4 Cun dps ---------- Dmg.mod +9% arcane ----- def ----- Armour +4 Resists +6% acid +9% mind Phys.save +15 (+5 eff.) Spell.save +13 (+3 eff.) Mind.save +12 (+4 eff.) Disease- +20% A belt that goes around your waist. |
| In off hand | dwarven-steel shield &039; (0 def, 6 armour, 34-40 power, 76.5 block)7.0 T3 shield armor Reqs Shield usage training [Rare] Arcane When used to Attack: Power 34.0 - 40.8 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.5% Block +76 Melee+ +20 cold +12 fire While equipped: Stats +3 Str +1 Wil dps ---------- Mind.crit +1% Crit.mult +5.00% Melee Ret 8 fire On Hit (Melee): * 20% chance to reduce armor by 10% ----- def ----- Armour +6 Fatigue +8% Resists +13% fire ---------- misc Hate/m.crit +1.00 Talents +1 Block Handheld deflection devices. |
| Cloak | Dayquell (17 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +2 Str +8 Con dps ---------- Melee Ret 2 light 4 physical ----- def ----- Defense +17 (+6 eff.) Resists +12% light A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | stralite mail armour &039; (4 def, 8 armour)14.0 T4 heavy armor Reqs Heavy armour training [Random Unique] Arcane/Master/Psionic While equipped: Stats +6 Str +6 Wil +4 Cun dps ---------- Mind.crit +1% Melee Ret 4 arcane ----- def ----- Armour +8 Defense +4 (+1 eff.) Fatigue +12% Resists +5% physical +12% light +24% darkness Mind.save +14 (+4 eff.) ---------- misc Hate/m.crit +1.00 Max.psi +50.00 Light +1 Track: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 14 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
Inventory
marksman&0.1 T1 ring jewelry [Ego] Nature/Master While equipped: Stats +3 Dex dps ---------- Dmg.mod +11% acid Acc +6 (+1 eff.) ----- def ----- Resists +22% acid Rings make your fingers look great! |
Haniromileg (21/21, 32-38 power, 3 apr)3.0 T3 shot ammo [Rare] Nature Power 32.0 - 38.4 Physical Uses 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +3 Crit +15.0% Capacity 21 Proj.spd +200% Phasing +30% On Hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 153 physical damage While equipped: ---------- misc Reload +2 Shots are used with slings to pummel your foes to death. |
blurring rough leather belt of life1.0 T1 belt armor [Ego] Nature/Master While equipped: ----- def ----- Defense +8 (+3 eff.) Stealth +6 HP.reg +0.70 Heal.mod +10% A belt that goes around your waist. |
Flashsweeper the hardened leather belt1.0 T3 belt armor [Rare] Psionic While equipped: Stats +5 Str +4 Dex dps ---------- Mind.pwr +4 (+2 eff.) Res.pen +15% fire ----- def ----- Resists +9% fire Phys.save +7 (+2 eff.) A belt that goes around your waist. |
Blazetreason (1 def, 0 armour)2.0 T1 cloak armor [Rare] Psionic While equipped: Stats +1 Str +2 Wil +1 Con dps ---------- Dmg.mod +9% lightning Res.pen +5% physical Acc +5 (+1 eff.) ----- def ----- Defense +1 (+0 eff.) Resists +3% lightning Mind.save +6 (+2 eff.) Die.at -60.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Tarryroldir (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +1 Str dps ---------- Mind.pwr +5 (+3 eff.) Dmg.mod +3% mind +9% physical ----- def ----- Armour +3 Fatigue +2% Resists +6% fire +6% cold ---------- misc Hate/m.crit +3.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
hardened leather gloves &039; (0 def, 2 armour)1.0 T2 hands armor [Rare] Master While equipped: Stats +4 Str dps ---------- Phys.pwr +10 (+4 eff.) Dmg.mod +3% blight +15% cold Res.pen +5% cold ----- def ----- Armour +2 Resists +3% darkness +9% blight Learn an unarmed attack talent or enable &039; to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Elaseth (0 def, 4 armour)3.0 T3 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Con ----- def ----- Armour +4 Fatigue +4% Resists +6% blight +9% mind Crit.chn- 5.00% Phys.save +12 (+4 eff.) Disease- +10% Confus- +10% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
318 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +3 Str ----- def ----- Fatigue -5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner&3.0 T1 digger tool [Ego] Master While equipped: Stats +1 Str ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher&VIOLETLASTCRIMSONLASTYELLOWLASTffff66LAST999900LASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Flamestreak [power 105] (21/15 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: dps ---------- Dmg.mod +12% mind +21% fire Melee Ret 2 nature Blast the opponent&ORANGELASTLIGHT_GREENLASTORANGELASTLIGHT_GREENLASTLAST999900LAST999900LASTANTIQUE_WHITE |
yew wand of shielding &039; [power 266] (21/20 cooldown)2.0 T3 wand charm [Rare] Arcane While equipped: Stats +3 Str +2 Dex dps ---------- Phys.pwr +15 (+5 eff.) Res.pen +20% physical Apr +2 On Hit (Melee): * 10% chance to reduce all saves and defense by 19 ---------- misc Wards +4 lightning +4 fire +4 nature +3 mind Talents +1 Ward Create a shield absorbing up to 266 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Curse Lifter (Nightmare (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By The Wall the Cornac Bulwark level 18
50th Dusk 122nd year of Ascendancy at 08:27 see stats
Exterminator (Nightmare (Roguelike) difficulty)
Killed 1000 creatures.By The Wall the Cornac Bulwark level 18
7th Haze 122nd year of Ascendancy at 17:06 see stats
Level 10 (Nightmare (Roguelike) difficulty)
Got a character to level 10.By The Wall the Cornac Bulwark level 10
2nd Mirth 122nd year of Ascendancy at 19:37 see stats
Level 20 (Nightmare (Roguelike) difficulty)
Got a character to level 20.By The Wall the Cornac Bulwark level 20
23rd Haze 122nd year of Ascendancy at 07:19 see stats
The Arena (Nightmare (Roguelike) difficulty)
Unlocked Arena mode.By The Wall the Cornac Bulwark level 10
3rd Mirth 122nd year of Ascendancy at 14:55 see stats
The Restless Dead (Nightmare (Roguelike) difficulty)
Disturbed an old battlefield and survived the consequences.By The Wall the Cornac Bulwark level 22
1st Wintertide 123rd year of Ascendancy at 23:49 see stats
The secret city (Nightmare (Roguelike) difficulty)
Discovered the truth about mages.By The Wall the Cornac Bulwark level 13
3rd Dusk 122nd year of Ascendancy at 06:36 see stats
Treasure Hunter (Nightmare (Roguelike) difficulty)
Amassed 1000 gold pieces.By The Wall the Cornac Bulwark level 16
8th Dusk 122nd year of Ascendancy at 16:59 see stats
Unstoppable (Nightmare (Roguelike) difficulty)
Returned from the dead.By The Wall the Cornac Bulwark level 21
46th Haze 122nd year of Ascendancy at 06:31 see stats
Log
Emelariata the forest wight&fbd578LASTWHITELASTWHITELAST68 total damage).
Emelariata the forest wight&fbd578LASTWHITELASTWHITELAST70 total damage).
Emelariata the forest wight casts Lightning.
Greater faeros casts Flame.
The Wall feels pain again.
The Wall stops regenerating health quickly.
Talent Repulsion is ready to use.
Greater faeros hits The Wall for 38 fire damage.
Burning from Greater faeros hits The Wall for 18 fire damage.
Bleeding from Emelariata the forest wight hits The Wall for 18 physical damage.
Emelariata the forest wight hits The Wall for 113 lightning damage.
The Wall uses Infusion: Regeneration.
The Wall starts regenerating health quickly.
Snow giant boulder thrower uses Throw Boulder.
Snow giant boulder thrower hurls a huge boulder at The Wall!
Greater faeros resists the knockback!
Snow giant thunderer is knocked back!
Snow giant thunderer is knocked back!
The Wall resists the knockback!
Snow giant thunderer misses The Wall.
Snow giant boulder thrower hits Greater faeros for 171 physical damage.
Snow giant boulder thrower hits Snow giant thunderer for 174 physical damage.
Snow giant boulder thrower hits The Wall for 139 physical damage.
Snow giant boulder thrower hits Snow giant thunderer for 174 physical damage.
Snow giant thunderer misses The Wall.
Emelariata the forest wight casts Manathrust.
Emelariata the forest wight&
Emelariata the forest wight hits The Wall for 277 arcane damage.
The Wall the level 22 cornac bulwark was mana-torn to death by Emelariata the forest wight on level 4 of Daikara.








































































