Called Shot the level 7 Skeleton Archer by jefkin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp7 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 18)
Dexterity48 (base 30)
Constitution16 (base 10)
Magic11 (base 10)
Willpower10 (base 10)
Cunning18 (base 12)

Resources

Life221/221
Stamina88/88
Healing Factor1.0483870967742
Regeneration3.4072580645161

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth25.155423598945
See Invisible25.155423598945

Offense: Mainhand

Damage71
Accuracy38
Crit Chance21%
APR12
Speed0.89

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (64.692942254812%)
Defense36
Ranged Defense36
Fatigue0
Physical Save21
Spell Save7
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: terrain change on right side).

Ran for 6 turns (stop reason: terrain change on left side).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on the left).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 5 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 6 turns (stop reason: terrain change on left side).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Quest &039; status updated! (Press &039; to see the quest log)

Accepted quest &039;! (Press &039; to see the quest log)
Called Shot deactivates Precise Strikes.