Tleaiwne the level 8 Cornac Necromancer by Zaive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp8 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic30 (base 30)
Willpower22 (base 22)
Cunning11 (base 11)

Resources

Life150/150
Mana169/169
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy17
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense6
Ranged Defense9
Fatigue7
Physical Save7
Spell Save18
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Divination1.20
5/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done
done

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Tleaiwne the Cornac Necromancer level 6
78th Pyre 122nd year of Ascendancy at 03:59
see stats

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Tleaiwne wears (replacing
rough leather armour of lightning resistance (1 def, 2 armour)): Silivena (1 def, 2 armour).

Tleaiwne wears (replacing
Silivena (1 def, 2 armour)): rough leather armour of lightning resistance (1 def, 2 armour).

You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 19] (15 cooldown).
You gain 3.34 gold from the transmogrification of
bright brass lantern of clarity.
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (15/15, 13.5-18.9 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 24 block).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 15.00 gold from the transmogrification of
River&LASTLASTsurging elm magestaff (10-12 power, 2 apr, fire element).
You gain 10.00 gold from the transmogrification of
elm starstaff &039; (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 7.98 gold from the transmogrification of
iron dagger &039; (10.5-13.65 power, 5 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure mental, physical).
There is a Ruins of Kor&039;&LASTTEALLASTLASTLAST