Baic the level 14 Dwarf Stone Warden by Zaive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp14 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 22)
Dexterity20 (base 10)
Constitution26 (base 11)
Magic37 (base 36)
Willpower33 (base 22)
Cunning15 (base 10)

Resources

Life427/427
Mana207/293
Equilibrium15
Healing Factor1.55
Regeneration1.0075

Speed

Mental0%
Attack0%
Movement-40%
Spell0%
Global+100%

Vision

Sight12
Lite1
Infravision9
See Invisible7

Offense: Mainhand

Damage78
Accuracy41
Crit Chance6%
APR4
Speed1.00

Offense: Offhand

Damage27
Accuracy41
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.55
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)43.2 (81.694915254237%)
Defense24.75
Ranged Defense27.75
Fatigue33
Physical Save28.642607857451
Spell Save27.892607857451
Mental Save23.4

Defense: Resistances

All 4%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Blind Resistance12%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
3/5
1/5
1/5
1/5
Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
5/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
5/5
2/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
4/5
4/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Baic the Dwarf Stone Warden level 10
6th Profit 122nd year of Ascendancy at 18:40
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Baic the Dwarf Stone Warden level 4
19th Voratun 122nd year of Ascendancy at 13:00
see stats
The Arena Unlocked Arena mode.
By Baic the Dwarf Stone Warden level 7
30th Voratun 122nd year of Ascendancy at 13:16
see stats
The secret city Discovered the truth about mages.
By Baic the Dwarf Stone Warden level 12
20th Profit 122nd year of Ascendancy at 18:43
see stats

Log

You gain 0.50 gold from the transmogrification of steel waraxe (14.5-20.3 power, 3 apr).
You gain 16.50 gold from the transmogrification of
Blood-Letter (33-46.2 power, 4.5 apr).
You gain 2.63 gold from the transmogrification of
short ash magestaff (15-18 power, 3 apr, fire element).
You gain 1.83 gold from the transmogrification of
potent ash vilestaff (18-21.6 power, 3 apr, darkness element).
You gain 2.88 gold from the transmogrification of
ash starstaff of warding (15-18 power, 3 apr, darkness element).
You gain 1.40 gold from the transmogrification of
cured leather sling of fire.
You gain 1.24 gold from the transmogrification of
chilling steel mace (14-19.6 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22.4 power, 3 apr).
You gain 1.30 gold from the transmogrification of
ranger&LASTLASTsteel greatsword (23.5-37.6 power, 2 apr).
You gain 3.10 gold from the transmogrification of
arcing steel greatsword of daylight (22.5-36 power, 2 apr).
You gain 1.74 gold from the transmogrification of
insidious steel greatmaul (29.5-44.25 power, 2 apr).
You gain 2.15 gold from the transmogrification of
balanced steel greatmaul (28-42 power, 2 apr).
You gain 12.50 gold from the transmogrification of
Umbral Razor (25-32.5 power, 10 apr).
You gain 1.17 gold from the transmogrification of
acidic iron battleaxe (14.5-21.75 power, 1 apr).
You gain 8.70 gold from the transmogrification of
Kheledotir (44-66 power, 3 apr).
You gain 1.90 gold from the transmogrification of
phase door rune (range 5; power 23; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 15%; cure mental).
There is a A gate into the Maze here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 32nd Profit of the 122nd year of the Age of Ascendancy of Maj&
LASTLAST039;Eyal.
The time is 00:00.


Saving done.

There is a A path into the Old Forest here (press &039; or right click to use).
Ran for 4 turns (stop reason: interesting terrain).