Dooj the level 6 Cornac Archer by FenixRu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-16/170
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Resistances

Fire 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

You don&LASTLASTLASTLASTLASTLASTLASTcleansing hardened leather belt of resilience.
Dooj picks up (d.):
Aerytira (9 def, 6 armour).
Dooj picks up (b.):
cruel yew vilestaff of fate (20-24 power, 4 apr, blight element).
Dooj picks up (b.):
mighty hardened leather sling.
Dooj picks up (e.):
iron gauntlets of the nighthunter (0 def, 1 armour).
Dooj picks up (e.):
mindwoven cashmere robe of corrosion (+18%) (2 def, 0 armour).
Dooj picks up (d.):
shimmering yew starstaff of fate (20-24 power, 4 apr, darkness element).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 21 turns (stop reason: learnt lore).

Dooj picks up (l.):
Rod of Recall (1/1).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 12 turns (stop reason: at exit).


Dooj starts suffocating to death!
Dooj is suffocating.


Saving done.

Saving done.

Saving game...