Karamba the level 11 Shalore Sun Paladin by tanku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp11 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life227/227
Positive0/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy5
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense6.35
Ranged Defense10.35
Fatigue18
Physical Save8.4
Spell Save10.15
Mental Save8.4

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Karamba the Shalore Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 14:13
see stats

Log

Karamba picks up (a.): insidious poison infusion (36 nature damage, 49% healing reduction).

Karamba picks up (c.):
shimmering yew starstaff of wizardry (20-24 power, 4 apr, physical damage).

Karamba picks up (c.):
Blade of Distorted Time (40-56 power, 10 apr).
Lore found:
Blade of Distorted Time
You can read all your collected lore in the game menu, by pressing Escape.


Karamba picks up (e.):
Xethra (2 def, 0 armour).

Karamba picks up (d.):
pulsing mindstar &039; (13-14.3 power, 32 apr, mind damage).

Karamba picks up (f.):
monstrous hardened leather belt of life.

Karamba starts suffocating to death!
Karamba is suffocating.


Human guard starts suffocating to death!
Human guard is suffocating.


Karamba the level 11 shalore sun paladin suffocated to death on level 1 of Gates of Morning.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Karamba can breathe again.


Saving done.


Saving game...