Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Ignore Race/Class Locks 1.0.0 Items Vault 1.0.0 Vanguard class 1.0.0 Constitution based stamina, and other stamina buffs 1.0.0 Two-Handed Weapon Display 1.0.0 Faeros 1.0.0 No Reloading 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Faeros |
| Class | None |
| Level / Exp | 1 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 15 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 16 (base 10) |
| Willpower | 14 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 100/100 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 9 |
| Accuracy | 19 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.8 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +10% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1.75 |
| Ranged Defense | 1.75 |
| Fatigue | 0 |
| Physical Save | 8.05 |
| Spell Save | 10.5 |
| Mental Save | 8.4 |
Defense: Resistances
| Physical | 10%( 70%) |
| Fire | +100%(170%) |
| Cold | -30%( 70%) |
Defense: Immunities
| Poison Resistance | 100% |
| Bleed Resistance | 100% |
Inscriptions (0/3)
Class Talents
| Fire / Flame | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Backdraft | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Inner flame | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Conflagration | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Faeros | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Purifying Flame | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Explore the caves below the ruins of Kor&SLATEWHITESLATE039;Pul and find out what lurks there and what treasures are to be gained! Of trolls and damp caves | active |
Equipment
| In main hand | elm magestaff (10-12 power, 2 apr, cold damage) elm magestaff (10-12 power, 2 apr, cold damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Cold Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% cold Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
Log
Character control switched to player.
Saving done.
Accepted quest &039;! (Press &039; to see the quest log)
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj&LASTpouch of iron shots of crippling (23/23, 8-9.6 power, 1 apr)
Ran for 4 turns (stop reason: object seen).
Talent Command Staff is ready to use.
