Audrie the level 11 Cornac Reaver by slarnos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassReaver
Level / Exp11 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 33)
Dexterity11 (base 11)
Constitution11 (base 11)
Magic27 (base 27)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life306/306
Vim142/162
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage47
Accuracy33
Crit Chance14%
APR4
Speed1.00

Offense: Offhand

Damage30
Accuracy33
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)24.46 (63.098591549296%)
Defense10.35
Ranged Defense10.35
Fatigue14
Physical Save16.275
Spell Save14.525
Mental Save12.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
2/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
3/5
2/5
2/5
0/5
Corruption / Sanguisuge1.30
2/5
1/5
0/5
0/5
Corruption / Bone1.50
1/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
3/5
3/5
0/5
Corruption / Torment1.30
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done

Equipment

On feet
On hands
Tool
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Audrie the Cornac Reaver level 10
1st Flare 122nd year of Ascendancy at 08:45
see stats
The Arena Unlocked Arena mode.
By Audrie the Cornac Reaver level 8
8th Mirth 122nd year of Ascendancy at 21:11
see stats

Log

Talent Bone Grab is ready to use.
There is a ladder to the previous level here (press &039; or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press &039; or right click to use).
Ran for 3 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (10-14 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 2.48 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 1.42 gold from the transmogrification of
arcing steel battleaxe (20-30 power, 2 apr).
You gain 2.01 gold from the transmogrification of
grounding steel amulet of willpower (+3).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
There is a Way into the heart of the gloom here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.