Mage Knight the level 5 Skeleton Arcane Blade by A Unique Username

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp5 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic20 (base 20)
Willpower10 (base 10)
Cunning22 (base 20)

Resources

Life206/206
Mana109/109
Stamina103/103
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage32
Accuracy22
Crit Chance7%
APR3
Speed1.00

Offense: Offhand

Damage7
Accuracy22
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower27
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)17.087089582324 (43.579428603723%)
Defense7
Ranged Defense7
Fatigue12
Physical Save10
Spell Save10
Mental Save21

Defense: Resistances

Light 5%( 70%)
Darkness 21%( 70%)
Fire 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done

Equipment

On head
On feet
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Shady cornac man says: &
039;

Saving done.


Bought:
iron dagger of projection (10-14 power, 5 apr) for 27.00 gold.
Mage Knight wears:
iron dagger of projection (10-14 power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You don&
LASTLASTYELLOW_GREEN039;&LASTLASTYELLOW_GREEN039;&LASTTEALLASTLASTLASTLAST039;Eyal.
The time is 01:10.

There is a Passageway into the Trollmire here (press &039; or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Run in which direction?

There is an exit to the worldmap here (press &039; or right click to use).
Saving done.

Saving game...

Saving done.

Saving game...

Saving done.