Majesty the level 1 Ghoul Necromancer by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp1 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic18 (base 18)
Willpower11 (base 13)
Cunning9 (base 11)

Resources

Life-4/110
Mana95/95
Souls2/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save11.9
Spell Save10.15
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Majesty the Ghoul Necromancer level 1
74th Pyre 122nd year of Ascendancy at 14:09
see stats

Log

Majesty deactivates Blurred Mortality.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Blurred Mortality is ready to use.

Ran for 3 turns (stop reason: terrain change on left side).


Majesty casts Invoke Darkness.

Majesty&
GREYLASTLAST{bold}039;s Invoke Darkness killed Giant white mouse!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Majesty picks up (c.):
spinel.

Majesty picks up (a.):
shielding rune of the wizard (absorb 141 for 4 turns).

You have no more inscription slots.

You are now inscribed with Rune: Shielding.

Skeleton archer&
fbd578LASTaaaaaaLASTLAST039;s Shoot hits Majesty for 28 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton archer&
fbd578LASTaaaaaaLAST