Greggor the level 2 Shalore Sun Paladin by mej119

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp2 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 21)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life137/137
Positive23/23
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)9.1181386193686 (56.297102139833%)
Defense4
Ranged Defense4
Fatigue13
Physical Save10
Spell Save10
Mental Save15

Defense: Resistances

Cold 19%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 50 turns (stop reason: at exit).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a way to the next level here (press &039; or right click to use).
Ran for 50 turns (stop reason: at exit).


Greggor wears:
marksman&LASTLASTLASTiron greatsword (112% power, 1 apr)): flaming iron greatsword (118% power, 1 apr).

You gain 0.25 gold from the transmogrification of
iron greatsword (112% power, 1 apr).
Greggor wears:
rough leather cap (0 def, 1 armour).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (118% power, 6 apr).
You gain 1.31 gold from the transmogrification of
coral trident of erosion (110% power, 6 apr).
You gain 1.96 gold from the transmogrification of
coral trident of daylight (105% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (108% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (105% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (105% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (104% power, 6 apr).
You gain 2.84 gold from the transmogrification of
arcing coral trident of vileness (104% power, 6 apr).
You gain 1.74 gold from the transmogrification of
potent elm starstaff of might (104% power, 2 apr, light element).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (100% power, 2 apr, fire element).
You gain 2.82 gold from the transmogrification of
balanced iron greatmaul (115% power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (110% power, 5 apr).
You gain 1.24 gold from the transmogrification of
iron battleaxe of erosion (112% power, 1 apr).
There is a way to the previous level here (press &039; or right click to use).