Bun the level 5 Skeleton Gunslinger by Farcitul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassGunslinger
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity45 (base 27)
Constitution13 (base 11)
Magic10 (base 10)
Willpower14 (base 10)
Cunning18 (base 14)

Resources

Life174/174
Steam100/100
Healing Factor1.0283363011315
Regeneration2.416590307659

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage24
Accuracy38
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage24
Accuracy38
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense23
Ranged Defense23
Fatigue7
Physical Save22
Spell Save8
Mental Save11

Defense: Resistances

Nature 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
0/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Bun wears: scholar&LASTLASTLASTlump of iron (1).
You gain 1.27 gold from the melting of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.21 gold from the melting of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.11 gold from the melting of
mindwoven linen robe of darkness (+15%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-15 power, 0 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.49 gold from the melting of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.65 gold from the melting of
gifted mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron mace (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron mace (13-18 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the sneak (speed 485%; cd 17).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj&
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Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj&