Decoura the level 1 Cornac Necromancer by zuzubaku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp1 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life90/90
Mana105/105
Souls2/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10.5
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton archer shoots!
Skeleton archer&
aaaaaaLASTLAST{bold}039;s Shoot killed White worm mass!

Ran for 2 turns (stop reason: hostile spotted to the south (white worm mass)).

White worm mass uses Multiply.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white worm mass)).


Decoura casts Invoke Darkness.

Decoura&
GREYLASTLAST{bold}039;s Invoke Darkness killed White worm mass!

Skeleton archer shoots!

Skeleton archer misses white worm mass.


Skeleton archer shoots!

Skeleton archer&
aaaaaaLASTLAST{bold}039;s Shoot killed White worm mass!

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Decoura picks up (b.):
thought-forged iron mace of projection (12-16.8 power, 2 apr).
Ran for 4 turns (stop reason: hostile spotted to the south (white worm mass - offscreen)).


Decoura deactivates Necrotic Aura.