ob cu the level 6 Oboroguruma Cursed by lodda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Inferno Race Pack Fix 1.4.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOboroguruma
ClassCursed
Level / Exp6 / 96%
Sizehuge
Lifes / Deaths

Primary Stats

Strength29 (base 27)
Dexterity8 (base 10)
Constitution20 (base 20)
Magic12 (base 10)
Willpower31 (base 20)
Cunning16 (base 10)

Resources

Life316/316
Hate59/100
Psi101/101
Healing Factor0.73503953603468
Regeneration0.18375988400867

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage54
Accuracy42
Crit Chance3%
APR7
Speed1.00
Damage42
Accuracy42
Crit Chance6%
APR1
Speed1.00
Damage45
Accuracy42
Crit Chance2%
APR1
Speed1.00
Damage25
Accuracy42
Crit Chance7%
APR8
Speed1.00
Damage15
Accuracy42
Crit Chance2%
APR25
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)10.335093952971 (47.857809501309%)
Defense0
Ranged Defense0
Fatigue8
Physical Save21
Spell Save15
Mental Save23

Defense: Resistances

Fire 16%( 70%)
All 2%( 70%)
Physical 7%( 70%)
Cold 11%( 70%)
Nature 11%( 70%)

Defense: Immunities

Stun Resistance35%
Bleed Resistance100%
Confusion Resistance35%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance35%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
2/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
3/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.30
5/5
2/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
5/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

Tool
Tool
On fingers
Around neck
In main hand
In main hand
In main hand
In main hand
In main hand
Light source
On hands
Main armor

Inventory

Achievements

Log


You gain 4.00 gold from the transmogrification of
quartz.
You gain 8.00 gold from the transmogrification of
2 tiny geode.
You gain 4.00 gold from the transmogrification of
verdite.
You gain 4.00 gold from the transmogrification of
agate.
You gain 8.00 gold from the transmogrification of
2 nuummite.
You gain 0.76 gold from the transmogrification of
linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.83 gold from the melting of
cinder iron gauntlets of dexterity (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.34 gold from the melting of
Hariran the Murkorder (0 def, 7 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 4.44 gold from the melting of
Sunwarden the mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (10-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (14-20 power, 2 apr).
You gain 1.48 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 2.19 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.23 gold from the transmogrification of
shielding rune (absorb 77; dur 3; cd 16).
There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor&039;&LASTLASTLASTLASTYELLOW_GREEN039;&LAST