Belasez the level 4 Yeek Highblade by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Slow Tweak 1.4.9
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceYeek
ClassHighblade
Level / Exp4 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity19 (base 18)
Constitution5 (base 10)
Magic20 (base 19)
Willpower20 (base 10)
Cunning19 (base 10)

Resources

Life108/108
Mana217/217
Stamina134/134
Healing Factor1.12
Regeneration1.064

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage26
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save18
Spell Save25
Mental Save24

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Two-handed assault1.20
0/5
0/5
0/5
0/5
Spell / Lightning cutter1.30
1/5
0/5
0/5
0/5
Spell / Torrential sword1.30
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.20
1/5
0/5
0/5
0/5
Spell / Windblade1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Swordmaster1.30
1/5
0/5
0/5
0/5
Spell / Divination1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Precision1.30
4/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You don&
LASTLASTregeneration infusion of the duelist (heal 111 over 5 turns) for 32.69 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 2.98 gold from the transmogrification of
tundral pouch of iron shots of wind (15/15, 110% power, 1 apr).
You gain 2.22 gold from the transmogrification of
Islenn the Coalenvy (20/20, 108% power, 5 apr).
You gain 0.72 gold from the transmogrification of
scholar&LASTLASTenveloping linen cloak of protection (7 def, 0 armour).
You gain 2.62 gold from the transmogrification of
mighty rough leather sling of power.
You gain 1.52 gold from the transmogrification of
gifted mossy mindstar of resolve (77% power, 12 apr, mind damage).
You gain 4.62 gold from the transmogrification of
Anymavor the Furnacewell (109% power, 3 apr).
You gain 2.71 gold from the transmogrification of
Childil the elm longbow.
You gain 1.88 gold from the transmogrification of
arcing iron dagger of projection (100% power, 5 apr).
There is a Irkkk (Town) here (press &039; or right click to use).