




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Traduction Française 1.7.6Bonjour tout le monde, Ajout du DLC Ashes of Urh'Rok ! La totalité du jeu base et le DLC Ashes of Urh'Rok sont entièrement traduits. Attention : Bien que tout ne soit pas traduit vous pouvez utiliser sans problème ce mod si vous avez d'autres DLC de ToME. J'ai essayé d'harmoniser un maximum la traduction, mais je sais qu'il reste des erreurs. J'en attends notamment sur les logs de combats dont certaines chaines sont parfois illisible/intraduisible dans les fichiers. Problèmes connus: PS: N'hésitez pas a me contacter sur Discord (dirian) si vous voyez des choses qui vous semblent incorrecte. Lien vers le git du projet: https://github.com/Diriian/ToME-Fr Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
More Sounds 1.7.6This addon adds new sounds to the game, such as on some talents that don't have an associated sound, and on infliction of certain status effects. Currently adds new sounds to the following: [Status Effects] [Infusions/Runes] [Other] More will be added as I play more. All sounds are fully original and created by me. Frost Invoker 1.7.6Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training White Monk 1.7.6Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Allow Transmo Schematics 1.7.6Allows schematics in the transmo chest. |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Crescent |
| Class | Doomed |
| Level / Exp | 5 / 63% |
| Size | moyen |
| Lifes / Deaths | Killed by Ben Cruthdar, the Cursed at level 5 on the 66ième Crépuscule 122ième year of Ascendancy at 03:14 / 2Killed by Ben Cruthdar, the Cursed at level 5 on the 66ième Crépuscule 122ième year of Ascendancy at 03:27 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 11 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 32 (base 27) |
| Cunning | 22 (base 17) |
Resources
| Life | -11/191 |
| Hate | 100/100 |
| Healing Factor | 1.0097162075846 |
| Regeneration | 0.25242905189616 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 3 |
Offense: Mainhand
| Damage | 8 |
| Accuracy | 23 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 23 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| All | +0% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 5 |
| Ranged Defense | 5 |
| Fatigue | 1 |
| Physical Save | 7 |
| Spell Save | 14 |
| Mental Save | 18 |
Defense: Resistances
| All | 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Niveau de talent effectif: 1.0 Infusion: RegenerationMode d&00FF006FFF83FFFFFF6FFF83FFFFFF6FFF83FFFFFF6FFF83039;Utilisation: Standard (100% d&6FFF83FFFFFF6FFF83 |
| Infusions | Niveau de talent effectif: 1.0 Infusion: WildMode d&00FF006FFF83FFFFFF6FFF83FFFFFF6FFF83FFFFFF6FFF83039;Utilisation: Instantané (0% d&6FFF83FFFFFF6FFF83 |
| Infusions | Niveau de talent effectif: 1.0 Infusion: HealingMode d&00FF006FFF83FFFFFF6FFF83FFFFFF6FFF83FFFFFF6FFF83039;Utilisation: Instantané (0% d&6FFF83FFFFFF6FFF83 |
Class Talents
| Cursed / Obscurité | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Shadows | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Punishments | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Forme maudite | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Crescent Werewolf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Dark sustenance | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Escorte: explorateur temporel (niveau 2 de Repaire de Norgos) | réalisée |
Plusieurs alchimistes de Maj&039;entre eux ont sollicité votre aide. La Confrérie des AlchimistesAgrimley l&SLATE039;Besoin de: un écaille de ver multicolor. Si vous pensez que collectionner un de ces objets est difficile, essayez d&039; * &039;est-à-dire un os provenant d&039;importe quelle partie du corps peut faire l&039;en trouver une qui ne lance pas de malédiction.&WHITESLATE039;Besoin de: un coeur d&039;orc encore vivant, ce serait encore mieux. Mais pour moi, vous n&039;air d&039; | actif |
La forêt de Thalore est perturbée. La corruption se répand. On dit que Norgos, l&039;est installée. Les choses à l&LIGHT_GREEN039;avez tué. La Folie des Eres* Vous devez explorer le Coeur de la Angoisse. | actif |
Vous avez rencontré un bûcheron à moitié fou fuyant un petit village et qui divaguait à propos d&039;y cache et massacre les gens. La bête intérieure5 bûcherons sont morts. | actif |
Equipment
| En main principale | étoile d&Requis: - Volonté 11 Infusé par la nature Encombrement: 3.00 Type: arme / étoile d&LIGHT_GREENLASTGOLDLASTLIGHT_GREENLAST039;arme basée sur la Volonté. Péné d&LIGHT_GREENLASTLIGHT_GREENLAST039;attaque: 100% Quand manié/porté: Talent octroyé: +1 Attune Mindstar Puissance mentale: +2 (+1 eff.) Chance crit mental: +1% Malédiction de Cauchemars Les Etoiles d&039;utilisation des étoiles d&039;entraîne pas la pénalité normale de dégâts en main gauche. |
| En main secondaire | étoile d&Requis: - Volonté 11 Infusé par la nature Encombrement: 3.00 Type: arme / étoile d&ORANGELASTGOLDLASTLIGHT_GREENLAST039;arme basée sur la Volonté. Péné d&LIGHT_GREENLASTLIGHT_GREENLAST039;attaque: 100% Quand manié/porté: Talent octroyé: +1 Attune Mindstar Puissance mentale: +2 (+1 eff.) Chance crit mental: +1% Malédiction des Voiles Les Etoiles d&039;utilisation des étoiles d&039;entraîne pas la pénalité normale de dégâts en main gauche. |
| Sur la tête | chapeau en cuir brut de dextérité (+3) (0 def, 1 armure)Forgé par un maître Encombrement: 2.00 Type: armure / tête ; palier 1 Quand manié/porté: Armure: +1 Fatigue: +1% Stats: +3 Dex Un chapeau en cuir. |
| Aux doigts | du brigant anneau en cuivreForgé par un maître Encombrement: 0.10 Type: bijoux / anneau ; palier 1 Quand manié/porté: Défense: +4 (+4 eff.) Stats: +2 Rus Les anneaux donnent de l& |
| Source de lumière | brillant lampe en laiton de vieInfusé par la nature Forgé par un maître Encombrement: 2.00 Type: lampe / lampe ; palier 1 Quand manié/porté: Vie maximum: +40.00 Portée lumineuse: +5 Récipient en laiton d&039;air par une feuille de papier graissé. Il peut être porté par une poignée. |
| Armure principale | robe en lin (Cauchemars) (0 def, 0 armure)Encombrement: 2.00 Type: armure / tissu ; palier 1 Quand manié/porté: Résistances: +7% tous Malédiction de Cauchemars Un vêtement en tissu. Il n& |
Inventory
2 agateEncombrement: 0.00 Type: gemme / noir ; palier 1 Quand manié/porté: Stats: +1 For / +1 Dex / +1 Mag / +1 Vol / +1 Rus / +1 Con Quand utilisé pour imprégner un objet: Stats: +1 For / +1 Dex / +1 Mag / +1 Vol / +1 Rus / +1 Con Type de dégât latent: Acide Les gemmes peuvent être vendues pour de l& |
Orbe de ScrutationAlimenté par une force inconnue Encombrement: 1.00 [Objet de quête] Type: orbe / orbe Quand porté: Cet orbe identifiera automatiquement les objets que vous trouverez. |
Bâtonnet de Rappel (1/1)Alimenté par une force inconnue Encombrement: 2.00 [Objet de quête] Type: breloque / bâtonnet Peut être utilisé pour rappeller l&039;activation coûte 202 d&LASTANTIQUE_WHITE039;énergies magiques brutes qui peuvent plier l& |
Coffre de TransmogrificationAlimenté par une force inconnue Encombrement: 2.00 [Objet de quête] Type: coffre / sher&YELLOWLASTYELLOW039;activation coûte 0 d&LASTANTIQUE_WHITE039;tul. Tout objet déposé à l&039;énergie. Le sous-produit de cet effet est la création d&039;intérieur et transmogrifiés lorsque vous quitterez le niveau. Il suffit d& |
amétrineEncombrement: 0.00 Type: gemme / jaune ; palier 1 Quand manié/porté: Chance crit phys: +1.0% Dégâts: +2% tous Chance crit des sorts: +1% Chance crit mental: +1% Quand utilisé pour imprégner un objet: Chance crit phys: +1.0% Dégâts: +2% tous Chance crit des sorts: +1% Chance crit mental: +1% Type de dégât latent: Lumière Les gemmes peuvent être vendues pour de l& |
3 citrineEncombrement: 0.00 Type: gemme / jaune ; palier 1 Quand manié/porté: Portée lumineuse: +4 Portée d&LIGHT_GREENLASTYELLOWLASTLIGHT_GREENLAST039;infravision: +4 Type de dégât latent: Lumière Les gemmes peuvent être vendues pour de l& |
Achievements
Inarrêtable (Difficulté Insensé (Roguelike))
66ième Crépuscule 122ième year of Ascendancy at 03:15 see stats
Log
Ben Cruthdar, le Maudit est assommé!
Concrette touche Ben Cruthdar, le Maudit pour 15 esprit dégâts.
Ben Cruthdar, le Maudit loupe Concrette.
Ben Cruthdar, le Maudit reçoit 16 soins de Corps Surnaturel.
Concrette touche Ben Cruthdar, le Maudit pour 17 esprit dégâts.
Ben Cruthdar, le Maudit touche Concrette pour 18 physique dégâts.
Le talent Reproach est prêt.
Le talent Attune Mindstar est prêt.
Concrette utilise Reproach.
L&039;une puissance critique!
Concrette touche Ben Cruthdar, le Maudit pour 57 esprit dégâts.
Ben Cruthdar, le Maudit touche Concrette pour 21 physique dégâts.
Concrette se déplace à contrecoeur!
Ben Cruthdar, le Maudit touche Concrette pour 25 physique dégâts.
Ben Cruthdar, le Maudit resists the Gesture of Pain.
Concrette surmonte l&LASTLe talent Willful Strike est prêt.
Ben Cruthdar, le Maudit n&LASTF53CBELASTUID:42322:0fbd578LASTWHITELASTROYAL_BLUELAST50 dégâts totaux).
Concrette utilise Infusion: Wild.
Concrette atténue sa douleur.
Ben Cruthdar, le Maudit touche Concrette pour 40 physique, 12 foudre (52 dégâts totaux).
Ben Cruthdar, le Maudit touche Concrette pour 42 physique, 12 foudre (54 dégâts totaux).
Concrette le niveau 5 crescent condamné a été electrisé à mort par Ben Cruthdar, le Maudit dans le niveau 1 de Petit village de bûcherons.











































