Tyadanu the level 1 Yeek Necromancer by tyadanu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassNecromancer
Level / Exp1 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic17 (base 17)
Willpower20 (base 14)
Cunning15 (base 11)

Resources

Life70/70
Mana104/110
Souls0/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save12.95
Mental Save12.25

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Saving game...
Tyadanu casts Invoke Darkness.

Saving done.

Tyadanu&
GREYLASTLASTLASTLASTTalent Invoke Darkness is ready to use.

Tyadanu casts Invoke Darkness.

Tyadanu&
GREYLASTLAST{bold}039;s Invoke Darkness killed Yaech diver!
Talent Consume Soul is ready to use.

Tyadanu casts Create Minions.


Talent Invoke Darkness is ready to use.

Talent Create Minions is ready to use.

Ran for 7 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press &039; or right click to use).

Resting starts...

The air bubbles are depleted!
Rested for 5 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).