Orlacon the level 5 Cornac Cursed by sgern

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp5 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 22)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower25 (base 22)
Cunning10 (base 10)

Resources

Life208/208
Hate17/100
Healing Factor0.58645953587276
Regeneration0.14661488396819

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth13.843738619919
See Invisible13.843738619919

Offense: Mainhand

Damage26
Accuracy29
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.522593642275 (63.098591549296%)
Defense12
Ranged Defense14
Fatigue19
Physical Save11
Spell Save12
Mental Save12

Defense: Immunities

Disarm Resistance29%
Confusion Resistance28%
Fear Resistance28%
Stun Resistance28%
Instadeath Resistance100%
Knockback Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
3/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
done
active
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


There is a way to the previous level here (press &039; or right click to use).

There is a way to the next level here (press &039; or right click to use).
Saving game...

Resting starts...

Orlacon is no longer rampaging.
Talent Slash is ready to use.
Rested for 107 turns (stop reason: all resources and life at maximum).


Saving done.

There is a way to the previous level here (press &039; or right click to use).
Ran for 66 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 39 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...


Saving done.

Orlacon deactivates Gloom.

Orlacon deactivates Stalk.