







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Forbidden Cults 1.5.9Official Expansion!Eternal Darkness 1.5.0Adds many new spells for Necromancer and modifies many existing spells, effects and minions. See thread for full details. Items Vault 1.5.0Donators/Buyers bonus! ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Possession type unlock 1.5.8Removes the creature type limit of Possession. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Proper Possession 1.5.0
Frequently Asked Questions: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Better Sandworm Lair 1.5.10This addon aims to make Sandworm Lair less terrible. It does so by doing four things: Enabling natural tunnels, disabling burrowers, replacing the walls with their stable counterparts, and removing the alt version. These changes are accomplished by overloading the zone and npc files with edits and commented out sections. Please consider checking out the following addons that are probably better at dealing with the annoyance offered by SWL: codyfun123's "Sandworm Lair Tweaks" Updates: 1.0.1 Infinite Cat Points 1.4.0One Cat Point per level. Necromancy+ 1.3.1Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Dread Necromancer 1.5.10The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Nekomata race 1.5.10Adds the Nekomata race. Nekomata are human/cat hybrids who have superhuman agility and strange and miraculous powers. Verdant Class Pack 1.5.10Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Yeek |
| Class | Possessor |
| Level / Exp | 5 / 6% |
| Size | small |
| Lifes / Deaths | Killed by ritch impaler at level 1 on the 76th Pyre 122nd year of Ascendancy at 21:53 / 38Killed by giant white ant at level 1 on the 77th Pyre 122nd year of Ascendancy at 00:38 Killed by ritch flamespitter at level 1 on the 77th Pyre 122nd year of Ascendancy at 01:10 Killed by chitinous ritch at level 1 on the 77th Pyre 122nd year of Ascendancy at 01:37 Killed by ritch flamespitter at level 1 on the 77th Pyre 122nd year of Ascendancy at 02:06 Killed by chitinous ritch at level 1 on the 77th Pyre 122nd year of Ascendancy at 02:16 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 03:31 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 03:58 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 04:08 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 04:33 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 05:02 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 05:27 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 06:07 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 06:37 Killed by ritch impaler at level 2 on the 77th Pyre 122nd year of Ascendancy at 07:04 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 07:49 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 08:39 Killed by chitinous ritch at level 3 on the 78th Pyre 122nd year of Ascendancy at 10:05 Killed by chitinous ritch at level 3 on the 78th Pyre 122nd year of Ascendancy at 10:35 Killed by chitinous ritch at level 3 on the 78th Pyre 122nd year of Ascendancy at 12:19 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 12:49 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 13:01 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 13:27 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 13:54 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 14:29 Killed by chitinous ritch at level 3 on the 78th Pyre 122nd year of Ascendancy at 15:00 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 15:25 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 16:45 Killed by ritch impaler at level 3 on the 78th Pyre 122nd year of Ascendancy at 17:38 Killed by chitinous ritch at level 4 on the 78th Pyre 122nd year of Ascendancy at 19:00 Killed by ritch impaler at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:59 Killed by ritch flamespitter at level 4 on the 79th Pyre 122nd year of Ascendancy at 20:40 Killed by ritch impaler at level 4 on the 79th Pyre 122nd year of Ascendancy at 22:06 Killed by ritch flamespitter at level 4 on the 79th Pyre 122nd year of Ascendancy at 23:42 Killed by ritch impaler at level 4 on the 1st Mirth 122nd year of Ascendancy at 01:04 Killed by chitinous ritch at level 4 on the 1st Mirth 122nd year of Ascendancy at 01:38 Killed by chitinous ritch at level 4 on the 1st Mirth 122nd year of Ascendancy at 02:51 Killed by chitinous ritch at level 5 on the 1st Mirth 122nd year of Ascendancy at 08:34 |
Primary Stats
| Strength | 12 (base 15) |
| Dexterity | 10 (base 12) |
| Constitution | 5 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 24 (base 18) |
| Cunning | 20 (base 16) |
Resources
| Life | 83/83 |
| Psi | 150/150 |
| Healing Factor | 0.95714285714286 |
| Regeneration | 0.23928571428571 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 21.388114253578 |
| See Invisible | 21.388114253578 |
Offense: Mainhand
| Damage | 9 |
| Accuracy | 14 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 5 |
| Accuracy | 24 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 7% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 2 |
| Ranged Defense | 5 |
| Fatigue | 2 |
| Physical Save | 5 |
| Spell Save | 11 |
| Mental Save | 25 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 35% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
| Psionic / Possession | 1.50 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psionic menace | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Battle psionics | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Body snatcher | 1.50 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psychic blows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Ravenous mind | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You must explore the underwater lair of Murgol. * You must explore the ritch tunnels. | active |
Equipment
| Tool | elm wand of clairvoyance [power 9] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to reveal the area around you, dispelling darkness (radius 9, power 34 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On feet | pair of iron boots of uncanny dodging (2 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 (+2 eff.) Ranged Defense: +3 (+3 eff.) Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
| Main armor | mindwoven linen robe (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Mental save: +15 (+7 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| On hands | iron gauntlets (0 def, 1 armour)Requires: - Talent Heavy Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Metal gloves protecting the hands up to the middle of the lower arm. |
| In off hand | mossy mindstar (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| In main hand | iron mace (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
iron battleaxe (13.5-20.25 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.5 - 20.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.linen robe of time (+12%) (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +12% temporal Changes damage: +12% temporal A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.rough leather belt 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
That was close (Exploration mode)
Killed your target while having only 1 life left.By Veran the Yeek Possessor level 4
1st Mirth 122nd year of Ascendancy at 02:16 see stats
Log
Veran killed Chitinous ritch!
Veran uses Mind Whip.
Veran switches her weapons to: mossy mindstar
mossy mindstar.
You collect a new ingredient: ritch stinger (1).
Veran converts some damage to Psi!
Chitinous ritch hits Veran for 3 to psi, 12 blight (15 total damage).
Veran hits Ritch flamespitter for 49 mind damage.
Veran hits Chitinous ritch for 49 mind damage.
Veran killed Ritch flamespitter!
Veran converts some damage to Psi!
Chitinous ritch hits Veran for 3 to psi, 13 blight (16 total damage).
Veran hits Chitinous ritch for 5 mind, 5 nature (10 total damage).
Connection to online server established.
Veran switches her weapons to: iron mace
mossy mindstar.
Veran converts some damage to Psi!
Chitinous ritch hits Veran for 3 to psi, 13 blight (16 total damage).
Veran uses Infusion: Regeneration.
Veran starts regenerating health quickly.
Veran converts some damage to Psi!
Chitinous ritch hits Veran for 3 to psi, 13 blight (16 total damage).
Veran the level 5 yeek possessor was debilitated by noxious blight before falling to death by a chitinous ritch , who incubated her eggs in the corpse, on level 3 of Ritches Tunnels.
Veran deactivates Psionic Disruption.
Veran stops regenerating health quickly.
Veran is no longer empowered.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.


































