Factory > Conflux the level 2 Halfling Annihilator by flere210

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassAnnihilator
Level / Exp2 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life107/107
Steam100/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy25
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense8
Ranged Defense8
Fatigue21
Physical Save9
Spell Save7
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 3.21 gold from the melting of
scorching brass lantern of focus.
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
slime-covered iron waraxe (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron steamsaw (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.96 gold from the melting of
iron greatsword of daylight (18-29 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.12 gold from the melting of
balanced iron greatmaul of massacre (26-38 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron greatmaul (18-26 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.11 gold from the melting of
healing infusion of the warrior (heal 68; cd 12).
There is a Passageway into the Trollmire here (press &039; or right click to use).
Saving game...

Saving done.


There is a Derth (Town) here (press &039; or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press &039; or right click to use).
Saving game...

Saving done.