The Great Magni Dezmond the level 6 Shalore Alchemist by Puffy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp6 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 20)
Dexterity14 (base 13)
Constitution13 (base 13)
Magic33 (base 29)
Willpower16 (base 11)
Cunning11 (base 10)

Resources

Life401/401
Mana135/135
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Mainhand

Damage30
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+15%
Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save10
Spell Save17
Mental Save27

Defense: Resistances

Acid 20%( 70%)
Cold 20%( 70%)
Lightning 20%( 70%)
Fire 20%( 70%)
All 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed

Equipment

On fingers
On fingers
Around neck
In main hand
Quiver
Light source
Cloak
Main armor

Inventory

Achievements

Log

There is a Derth (Town) here (press &039; or right click to use).
You feel very confident walking into this place.
Saving done.

Saving game...

Saving done.

Saving game...

There is an exit to the worldmap here (press &039; or right click to use).
Saving done.

Saving game...

Saving done.

Saving game...

There is a Derth (Town) here (press &039; or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving done.

Saving game...

Saving done.

Saving game...


Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 76 turns (stop reason: all resources and life at maximum).


Saving done.

There is a Passageway into the Trollmire here (press &039; or right click to use).

There is an exit to the worldmap here (press &039; or right click to use).
Saving game...

Saving done.