Amarenc the level 2 Cornac Empyreal by indigowizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
Crystalist 1.5.6
Cat Point Cap Boost 1.5.5
Crusader Class 1.5.5
Arcanic Rogue 1.5.5
Dreamelf 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassEmpyreal
Level / Exp2 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic19 (base 19)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life84/114
Positive15/53
Negative27/53
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+5.8991921992015%
Spell+10.401207298593%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed0.90578719605428

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save10
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Twilight1.00
2/5
0/5
0/5
0/5
Celestial / Cosmic1.30
2/5
0/5
0/5
0/5
Celestial / Energies1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
2/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Amarenc&GREYLASTLAST{bold}039;s Lunar Orb killed Naga tidewarden!
You collect a new ingredient:
naga tongue (1).
Amarenc&
GREYLASTLASTLAST{bold}039;s Lunar Orb killed Naga tidecaller!
You pickup 0.60 gold pieces.

Amarenc picks up (c.):
balanced coral trident of phasing (11.5-18.4 power, 13 apr).
Lore found:
conch (1)
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Talent Lunar Orb is ready to use.
Talent Healing Light is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Amarenc picks up (b.):
elm starstaff (10-12 power, 2 apr, temporal element).
Amarenc picks up (f.):
iron helm (0 def, 3 armour).
Amarenc picks up (j.):
supercharged elm wand of clairvoyance [power 9] (7 cooldown).
Amarenc picks up (c.):
iron greatmaul (19.5-29.25 power, 1 apr).
Ran for 6 turns (stop reason: hostile spotted to the northwest (naga tidewarden)).


Amarenc casts Lunar Orb.

Naga tidewarden uses Spit Poison.

Amarenc is poisoned!

Naga tidewarden hits Amarenc for 15 nature damage.
Poison from Naga tidewarden hits
Amarenc for 15 nature damage.

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj&{normal}DARK_SEA_GREENLAST039;Eyal, at long last brings in all the horror and tentacly goodness you never knew you wanted!
Play as one of the
two new classes and two new races, find new artifacts to power yourself (in weirdly disturbing ways), die to new terrible horrors, explore new zones and read lore about the ages past. But worry not, you will most likely go insane as is right!

It is now officialy
released and to celebrate I am happy to say I&a little, writhing, present in your inventory!
Amarenc stops being poisoned.