A Golem Question the level 14 Dwarf Alchemist by nerserus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp14 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity11 (base 10)
Constitution34 (base 30)
Magic40 (base 40)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life585/585
Mana173/181
Healing Factor1.435336564623
Regeneration5.3825121173363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage17
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+12%
Acid+11%
Light+22%
Darkness+6%
Cold+10%
Physical+4%
Fire+39%
All+0%

Offense: Damage Penetration

Lightning+15%
Light+20%
Arcane+5%

Defense: Base

Armour (hardiness)24 (35.65183292883%)
Defense20
Ranged Defense20
Fatigue0
Physical Save18
Spell Save18
Mental Save20

Defense: Resistances

Acid 47%( 70%)
Blight 21%( 70%)
Cold 34%( 70%)
All 17%( 70%)
Lightning 39%( 70%)
Light 42%( 70%)
Darkness 19%( 70%)
Fire 67%( 70%)
Mind 27%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By A Golem Question the Dwarf Alchemist level 10
1st Profit 122nd year of Ascendancy at 14:13
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By A Golem Question the Dwarf Alchemist level 6
18th Voratun 122nd year of Ascendancy at 17:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By A Golem Question the Dwarf Alchemist level 6
31st Voratun 122nd year of Ascendancy at 04:02
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By A Golem Question the Dwarf Alchemist level 14
19th Profit 122nd year of Ascendancy at 21:19
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

The shield around golem (servant of A Golem Question) crumbles.

A Golem Question picks up (j.):
prismatic cured leather armour of spell shielding (6 def, 4 armour).
A Golem Question picks up (k.):
quiver of ash arrows of wind (21/21, 20-27 power, 7 apr).
A Golem Question picks up (k.):
rejuvenating cured leather armour of lightning resistance (6 def, 4 armour).
A Golem Question picks up (f.):
runic ash longbow of piercing.
A Golem Question picks up (i.):
bladed rough leather cap (0 def, 1 armour).
A Golem Question picks up (l.):
radiant steel mail armour of Eyal (2 def, 6 armour).
A Golem Question picks up (d.):
plaguebringer&LASTLASTTalent Resilience of the Dwarves is ready to use.
There is an exit to the worldmap here (press &039; or right click to use).
Ran for 10 turns (stop reason: at exit).


A Golem Question casts
Interact with the Golem.
Golem (servant of A Golem Question) wears (replacing
truestriking steel battleaxe of crippling (22-33 power, 2 apr)): plaguebringer&LASTLASTExtract Gems.
You extract
carnelian from truestriking steel battleaxe of crippling (22-33 power, 2 apr)

A Golem Question casts
Extract Gems.
You extract
topaz from radiant steel mail armour of Eyal (2 def, 6 armour)

There is an exit to the worldmap here (press &039; or right click to use).

You gain 1.55 gold from the transmogrification of
quiver of ash arrows of wind (21/21, 20-27 power, 7 apr).
You gain 6.71 gold from the transmogrification of
rejuvenating cured leather armour of lightning resistance (6 def, 4 armour).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of spell shielding (6 def, 4 armour).
You gain 1.55 gold from the transmogrification of
bladed rough leather cap (0 def, 1 armour).
You gain 6.40 gold from the transmogrification of
runic ash longbow of piercing.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.