Doomman the level 2 Skeleton Doombringer by jjormang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassDoombringer
Level / Exp2 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 14)
Dexterity25 (base 10)
Constitution12 (base 12)
Magic18 (base 18)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life145/145
Stamina103/103
Vim104/104
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense12
Ranged Defense12
Fatigue12
Physical Save14
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Doomman shrugs off the effect &039;!

Boney experiment hits Doomman for (7 absorbed), 0 physical (0 total damage).

Doomman hits Boney experiment for 23 physical damage.
Doomman killed Boney experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The shield around Doomman crumbles.

Talent Rune: Shielding is ready to use.
Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press &039; or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
quick elm totem of stinging [power 98] (11 cooldown).
You gain 2.59 gold from the transmogrification of
fungal elm longbow of dampening.
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10.5-13.65 power, 5 apr).
You gain 1.79 gold from the transmogrification of
thought-forged iron waraxe (11-15.4 power, 2 apr).
You gain 2.19 gold from the transmogrification of
arcing iron waraxe of daylight (10.5-14.7 power, 2 apr).
You gain 0.45 gold from the transmogrification of
copper amulet of mastery (0.10 Corruption / Fearfire).
You gain 1.70 gold from the transmogrification of
shielding rune of the titan (absorb 103; dur 3; cd 17).
There is a next level here (press &039; or right click to use).