narcomancer the level 1 Ghoul Sun Paladin by sander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp1 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic17 (base 17)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life130/130
Positive0/40
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance0%
Speed1

Offense: Mind

Mindpower8.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)12.16 (52%)
Defense6.35
Ranged Defense10.35
Fatigue18
Physical Save12.95
Spell Save8.75
Mental Save5.6

Defense: Immunities

Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Narcomancer hits Necromancer for 14 physical damage.
Necromancer misses narcomancer.


Narcomancer casts Rune: Shielding.

A shield forms around narcomancer.

Narcomancer casts Searing Light.

Narcomancer hits Necromancer for 20 light, 10 light damage (total 29.09).
Necromancer hits narcomancer for 0 light damage.
Narcomancer hits Necromancer for 10 light damage.
Necromancer hits narcomancer for 0 light damage.

Narcomancer hits Necromancer for 16 physical, 12 light damage (total 27.07).
Necromancer misses narcomancer.

Narcomancer hits Necromancer for 10 light damage.

Necromancer says: &
039;
Quest &039; status updated! (Press &039; to see the quest log)
Narcomancer picks up (a.):
black cloak.
Narcomancer hits narcomancer for 0 light damage.

Resting starts...

Talent Searing Light is ready to use.
The shield around narcomancer crumbles.

Talent Rune: Shielding is ready to use.
Rested for 70 turns (stop reason: all resources and life at maximum).


Narcomancer is affected by the glimmerstone!

Ran for 12 turns (stop reason: at door).