Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 29 / 27% |
| Size | medium |
| Lifes / Deaths | Killed by orc warrior at level 1 on the 16th Voratun 122nd year of Ascendancy at 19:53 / 102Killed by Brotoq the Reaver at level 3 on the 21st Voratun 122nd year of Ascendancy at 04:13 Killed by Froriia the halfling at level 11 on the 45th Dearth 122nd year of Ascendancy at 00:03 Killed by Jabonbo the thalore at level 11 on the 7th Loss 122nd year of Ascendancy at 18:41 Killed by skeleton warrior at level 14 on the 26th Shortage 122nd year of Ascendancy at 18:30 Killed by ghoulking at level 14 on the 26th Shortage 122nd year of Ascendancy at 23:32 Killed by skeleton mage at level 15 on the 30th Shortage 122nd year of Ascendancy at 03:36 Killed by ghoul at level 16 on the 20th Steel 123rd year of Ascendancy at 18:27 Killed by Swex1 at level 17 on the 25th Steel 123rd year of Ascendancy at 12:57 Killed by electric eel at level 17 on the 25th Steel 123rd year of Ascendancy at 17:51 Killed by luminous horror at level 17 on the 26th Steel 123rd year of Ascendancy at 13:23 Killed by bloated horror at level 17 on the 27th Steel 123rd year of Ascendancy at 05:08 Killed by Adubreth the sand-drake at level 17 on the 6th Gold 123rd year of Ascendancy at 11:19 Killed by ritch flamespitter at level 18 on the 7th Gold 123rd year of Ascendancy at 00:48 Killed by gigantic gravity worm at level 18 on the 7th Gold 123rd year of Ascendancy at 20:48 Killed by greater gwelgoroth at level 18 on the 22nd Stralite 123rd year of Ascendancy at 23:27 Killed by snow giant thunderer at level 19 on the 15th Profit 123rd year of Ascendancy at 15:51 Killed by Stone Half (Swex1) at level 20 on the 20th Profit 123rd year of Ascendancy at 08:49 Killed by snow giant boulder thrower at level 20 on the 24th Profit 123rd year of Ascendancy at 06:27 Killed by cold drake hatchling at level 20 on the 24th Profit 123rd year of Ascendancy at 07:53 Killed by snow giant thunderer at level 20 on the 24th Profit 123rd year of Ascendancy at 09:43 Killed by poison ooze at level 21 on the 1st Wealth 123rd year of Ascendancy at 02:33 Killed by skeleton mage at level 21 on the 18th Wealth 123rd year of Ascendancy at 19:03 Killed by skeleton warrior at level 22 on the 19th Wealth 123rd year of Ascendancy at 23:53 Killed by armoured skeleton warrior at level 22 on the 21st Wealth 123rd year of Ascendancy at 22:31 Killed by lesser vampire at level 22 on the 22nd Wealth 123rd year of Ascendancy at 13:51 Killed by skeleton warrior at level 22 on the 23rd Wealth 123rd year of Ascendancy at 05:18 Killed by skeleton mage at level 22 on the 26th Wealth 123rd year of Ascendancy at 15:26 Killed by skeleton warrior at level 22 on the 26th Wealth 123rd year of Ascendancy at 21:14 Killed by skeleton warrior at level 22 on the 27th Wealth 123rd year of Ascendancy at 17:14 Killed by ungolmor at level 23 on the 1st Dearth 123rd year of Ascendancy at 19:07 Killed by skeleton warrior at level 23 on the 1st Dearth 123rd year of Ascendancy at 20:34 Killed by skeleton warrior at level 23 on the 1st Dearth 123rd year of Ascendancy at 21:55 Killed by armoured skeleton warrior at level 23 on the 1st Dearth 123rd year of Ascendancy at 23:28 Killed by skeleton warrior at level 23 on the 2nd Dearth 123rd year of Ascendancy at 02:00 Killed by grave wight at level 23 on the 2nd Dearth 123rd year of Ascendancy at 04:58 Killed by skeleton archer at level 23 on the 2nd Dearth 123rd year of Ascendancy at 09:38 Killed by skeleton warrior at level 23 on the 2nd Dearth 123rd year of Ascendancy at 16:45 Killed by master vampire at level 23 on the 2nd Dearth 123rd year of Ascendancy at 20:05 Killed by skeleton warrior at level 23 on the 2nd Dearth 123rd year of Ascendancy at 22:36 Killed by forest wight at level 23 on the 3rd Dearth 123rd year of Ascendancy at 08:58 Killed by forest wight at level 23 on the 3rd Dearth 123rd year of Ascendancy at 10:39 Killed by ghoul at level 23 on the 3rd Dearth 123rd year of Ascendancy at 15:03 Killed by barrow wight at level 23 on the 3rd Dearth 123rd year of Ascendancy at 19:49 Killed by skeleton master archer at level 23 on the 4th Dearth 123rd year of Ascendancy at 02:48 Killed by skeleton warrior at level 23 on the 4th Dearth 123rd year of Ascendancy at 09:50 Killed by skeleton master archer at level 23 on the 5th Dearth 123rd year of Ascendancy at 17:55 Killed by skeleton master archer at level 23 on the 5th Dearth 123rd year of Ascendancy at 19:48 Killed by elder vampire at level 23 on the 9th Dearth 123rd year of Ascendancy at 19:55 Killed by skeleton mage at level 24 on the 10th Dearth 123rd year of Ascendancy at 22:15 Killed by skeleton master archer at level 24 on the 13rd Dearth 123rd year of Ascendancy at 19:36 Killed by armoured skeleton warrior at level 24 on the 13rd Dearth 123rd year of Ascendancy at 21:30 Killed by The Master at level 24 on the 15th Dearth 123rd year of Ascendancy at 19:18 Killed by The Master at level 24 on the 16th Dearth 123rd year of Ascendancy at 00:00 Killed by armoured skeleton warrior at level 24 on the 16th Dearth 123rd year of Ascendancy at 02:09 Killed by The Master at level 24 on the 16th Dearth 123rd year of Ascendancy at 04:15 Killed by armoured skeleton warrior at level 24 on the 16th Dearth 123rd year of Ascendancy at 06:48 Killed by skeleton mage at level 24 on the 16th Dearth 123rd year of Ascendancy at 09:12 Killed by skeleton mage at level 24 on the 16th Dearth 123rd year of Ascendancy at 15:47 Killed by elven blood mage at level 26 on the 22nd Dearth 123rd year of Ascendancy at 21:51 Killed by elven blood mage at level 26 on the 23rd Dearth 123rd year of Ascendancy at 00:41 Killed by elven corruptor at level 26 on the 23rd Dearth 123rd year of Ascendancy at 05:53 Killed by elven corruptor at level 26 on the 23rd Dearth 123rd year of Ascendancy at 08:39 Killed by elven cultist at level 26 on the 23rd Dearth 123rd year of Ascendancy at 17:33 Killed by elven tempest at level 26 on the 23rd Dearth 123rd year of Ascendancy at 19:31 Killed by elven corruptor at level 26 on the 25th Dearth 123rd year of Ascendancy at 00:56 Killed by elven cultist at level 26 on the 25th Dearth 123rd year of Ascendancy at 10:21 Killed by elven tempest at level 26 on the 25th Dearth 123rd year of Ascendancy at 16:23 Killed by elven corruptor at level 26 on the 26th Dearth 123rd year of Ascendancy at 03:33 Killed by elven cultist at level 26 on the 27th Dearth 123rd year of Ascendancy at 12:01 Killed by Bethavea the elven cultist at level 26 on the 27th Dearth 123rd year of Ascendancy at 14:17 Killed by elven corruptor at level 26 on the 28th Dearth 123rd year of Ascendancy at 11:53 Killed by elven blood mage at level 26 on the 28th Dearth 123rd year of Ascendancy at 12:48 Killed by elven blood mage at level 26 on the 28th Dearth 123rd year of Ascendancy at 14:47 Killed by elven blood mage at level 26 on the 28th Dearth 123rd year of Ascendancy at 16:33 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 29th Dearth 123rd year of Ascendancy at 17:23 Killed by elven blood mage at level 26 on the 30th Dearth 123rd year of Ascendancy at 01:52 Killed by elven warrior at level 26 on the 30th Dearth 123rd year of Ascendancy at 09:27 Killed by Layuvea the elven blood mage at level 26 on the 30th Dearth 123rd year of Ascendancy at 11:01 Killed by Layuvea the elven blood mage at level 26 on the 30th Dearth 123rd year of Ascendancy at 12:46 Killed by elven cultist at level 26 on the 30th Dearth 123rd year of Ascendancy at 23:11 Killed by skeleton mage at level 27 on the 23rd Loss 123rd year of Ascendancy at 04:52 Killed by skeleton mage at level 27 on the 23rd Loss 123rd year of Ascendancy at 08:10 Killed by Urkis, the High Tempest at level 27 on the 10th Shortage 123rd year of Ascendancy at 13:05 Killed by ritch flamespitter at level 27 on the 20th Shortage 123rd year of Ascendancy at 20:20 Killed by minotaur at level 27 on the 20th Shortage 123rd year of Ascendancy at 22:26 Killed by Gltalla the thalore at level 27 on the 12nd Iron 124th year of Ascendancy at 14:19 Killed by animated mummy wrappings at level 28 on the 17th Iron 124th year of Ascendancy at 17:04 Killed by Xeromira the ancient elven mummy at level 28 on the 17th Iron 124th year of Ascendancy at 19:23 Killed by skeleton master archer at level 28 on the 20th Iron 124th year of Ascendancy at 18:09 Killed by naga psyren at level 28 on the 22nd Iron 124th year of Ascendancy at 06:10 Killed by thaurhereg at level 28 on the 25th Iron 124th year of Ascendancy at 02:02 Killed by orc blood mage at level 28 on the 27th Iron 124th year of Ascendancy at 13:15 Killed by emperor wight at level 28 on the 28th Iron 124th year of Ascendancy at 22:49 Killed by carrion worm mass at level 28 on the 29th Iron 124th year of Ascendancy at 13:26 Killed by eldritch eye at level 29 on the 2nd Steel 124th year of Ascendancy at 17:41 Killed by eldritch eye at level 29 on the 2nd Steel 124th year of Ascendancy at 19:28 Killed by eldritch eye at level 29 on the 2nd Steel 124th year of Ascendancy at 21:52 Killed by ritch flamespitter at level 29 on the 24th Steel 124th year of Ascendancy at 12:47 Killed by ritch flamespitter at level 29 on the 24th Steel 124th year of Ascendancy at 15:34 Killed by blade horror at level 29 on the 3rd Gold 124th year of Ascendancy at 13:28 Killed by luminous horror at level 29 on the 4th Gold 124th year of Ascendancy at 00:22 |
Primary Stats
| Strength | 37 (base 33) |
| Dexterity | 11 (base 10) |
| Constitution | 25 (base 22) |
| Magic | 57 (base 48) |
| Willpower | 52 (base 36) |
| Cunning | 10 (base 10) |
Resources
| Life | 806/806 |
| Mana | 428/428 |
| Equilibrium | 45 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 38 |
| Crit Chance | 4% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 29 |
| Accuracy | 38 |
| Crit Chance | 4% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 38.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32.7 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +15% |
| Light | +17% |
| Blight | +4% |
| Darkness | +12% |
| Fire | +15% |
| All | +0% |
Defense: Base
| Armour (hardiness) | 37 (50%) |
| Defense | 30.675 |
| Ranged Defense | 40.45 |
| Fatigue | 59 |
| Physical Save | 43.9 |
| Spell Save | 44.383333333333 |
| Mental Save | 38.35 |
Defense: Resistances
| Acid | 20%( 70%) |
| Temporal | 15%( 70%) |
| Blight | 14%( 70%) |
| All | 3%( 70%) |
| Nature | 30%( 70%) |
Defense: Immunities
| Blind Resistance | 30% |
| Stun Resistance | 20% |
| Bleed Resistance | 30% |
| Confusion Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 180 life. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 194 life. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Its effects scale with your Dexterity stat. |
Class Talents
| Spell / Eldritch shield | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eldritch stone | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Deeprock | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Earthen power | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Wild-gift / Earthen vines | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stone Vines |
| talent | Eldritch Infusion |
| talent | Shards |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife&039;s mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved Magic by +2. | done |
You failed to protect the injured seer from death by lesser vampire. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by ghoul. Escort: lost anorithil (level 4 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 8 of Dreadfell) | failed |
You failed to protect the repented thief from death by copperhead snake. Escort: repented thief (level 3 of Trollmire) | failed |
From bellow, it devours | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress&LIGHT_GREEN | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj&WHITEREDWHITEGREENWHITEGREENWHITEREDWHITEREDWHITEGREENWHITEREDWHITEGREEN The Brotherhood of Alchemists | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Till the Blood Runs Clear | done |
Equipment
| On feet | Belimina (0 def, 4 armour) Belimina (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when the wearer hits(melee): 20 arcane Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
| Light source | Layutta LayuttaCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +15% nature Physical save: +15 Cut immunity: +30% Stun/Freeze immunity: +20% Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Helm of the Dwarven Emperors (0 def, 6 armour) Helm of the Dwarven Emperors (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +3 Wil / +4 Mag Changes damage: +8% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +1 It can be used to activate talent Sun Flare (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 4, blinding your foes for 6 turns and lighting up your immediate area (radius 8). At level 3 it will also do 34.74 light damage within radius 4. The damage done will increase with your Spellpower. A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
| On hands | Galildir (0 def, 1 armour) Galildir (0 def, 1 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Dex / +3 Wil Allows you to breathe in: water Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Daysever DayseverPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 10 light Damage when the wearer is hit: 20 temporal Changes damage: +9% light Rings can have magical properties. |
| On fingers | Brightshine BrightshinePowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage when the wearer is hit: 16 fire Critical mult.: +20.00% Mana when firing critical spell: +5.00 Spell crit. chance: +3% Rings can have magical properties. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Titanic (20 def, 18 armour, 48 dam, 320 block) Titanic (20 def, 18 armour, 48 dam, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 48.0 - 57.6 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +4.5% Block value: +320 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 Ranged Defense: +10 Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
| Around waist | Demonpulverizer DemonpulverizerPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when the wearer is hit: 20 darkness Changes resistances: +12% temporal Changes damage: +12% darkness A belt that goes around your waist. |
| In off hand | living stralite shield of the forge (10 def, 2 armour, 46 dam, 137.5 block) living stralite shield of the forge (10 def, 2 armour, 46 dam, 137.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 46.0 - 55.2 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +4.5% Block value: +138 Damage when this weapon hits: +14 nature / +14 dreamforge When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Changes stats: +4 Wil Damage when the wearer is hit: 13 nature / 13 dreamforge Changes resistances: +13% nature / +11% blight Talent granted: +4 Block Psi when hit: +1.20 Maximum life: +53.00 Handheld deflection devices |
| Cloak | Venomslicer (2 def, 0 armour) Venomslicer (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 10 nature Damage when the wearer is hit: 20 nature Changes damage: +15% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Scorchbearer (3 def, 6 armour) Scorchbearer (3 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +8% Damage when the wearer is hit: 20 fire / 20 acid Changes resistances: +18% acid Changes damage: +15% fire A suit of armour made of leather. |
Inventory
psychic& psychic&Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 315 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Daneth& Daneth&Crafted by a master 2.00 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General& |
Kindleoath KindleoathPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Damage when the wearer is hit: 12 fire Changes resistances: +9% blight Changes damage: +12% fire / +21% blight Amulets can have magical properties. |
Cloudbright CloudbrightPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage when the wearer hits(melee): 8 lightning Effect duration reduction after a teleport: +40% Rings can have magical properties. |
Darkhacker DarkhackerInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when the wearer is hit: 20 darkness Changes resistances: +15% darkness Psi when hit: +0.20 Maximum psi: +50.00 Heals friendly targets nearby when you use a nature summon: +50 Rings can have magical properties. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
copper ring of fire (+22%) copper ring of fire (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% fire Changes damage: +11% fire Rings can have magical properties. |
marksman& marksman&Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 Changes stats: +2 Dex Spellpower: +5 Rings can have magical properties. |
steel ring of blasting steel ring of blastingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage when the wearer hits(melee): 4 lightning / 5 physical Damage when the wearer is hit: 3 lightning / 3 physical Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. viciously sharp battle axeviciously sharp battle axe Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. |
voratun greatsword &039; (62-99.2 power, 4 apr) voratun greatsword &039; (62-99.2 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Accuracy: +10 Armour penetration: +10 Physical crit. chance: +12.0% Defense: +16 Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +14% physical Changes damage: +14% physical Massive two-handed swords. |
Merkul& Merkul&Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Staff of Absorption Staff of AbsorptionRequires: - Magic 60 Powered by unknown forces 7.00 Encumbrance. [Plot Item] Type: weapon / staff It must be held with both hands. Base power: 30.0 - 33.0 Uses stat: 100% Mag Damage type: Arcane Armour Penetration: +4 When wielded/worn: Accuracy: +20 Spellpower: +20 Spell crit. chance: +10% It can be used to absorb energies, costing 1000 power out of 1000/1000. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage) Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
spellcowled cashmere cloak (2 def, 0 armour) spellcowled cashmere cloak (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +2 Mag / +1 Wil Spell save: +9 Maximum mana: +49.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
thick linen cloak (1 def, 6 armour) thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Aramida (0 def, 1 armour) Aramida (0 def, 1 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical power: +8 Armour: +1 Fatigue: +1% Damage when the wearer is hit: 12 physical Changes resistances: +3% physical Maximum stamina: +35.00 A pair of boots made of leather. |
Wanderer& Wanderer&Infused by psionic forces 0.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) : Effective talent level: 4.0 Power cost: 15 out of 18/18. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Malslek the Accursed& Malslek the Accursed&Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 4 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 10 % chance to cause a gloom effect Changes resistances: +15% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 Mindpower: +10 Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
This item will automatically be transmogrified when you leave the level. Radiancepeal (3 def, 6 armour)Radiancepeal (3 def, 6 armour) Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +8% Changes resistances penetration: +25% light Light radius: +3 A suit of armour made of leather. |
Flashwreck (9 def, 26 armour) Flashwreck (9 def, 26 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +26 Defense: +9 Fatigue: +26% Damage when the wearer hits(melee): 2 fire Damage when the wearer is hit: 27 physical Changes resistances: +9% fire A suit of armour made of metal plates. |
Bindings of Eternal Night (0 def, 7 armour) Bindings of Eternal Night (0 def, 7 armour)Powered by arcane forces 6.00 Encumbrance. Type: armor / mummy ; tier 3 It is part of a set of items. When wielded/worn: Armour: +7 Changes stats: +5 Wil / +5 Mag Damage when the wearer is hit: 10 blight Changes resistances: -20% light / +30% blight / +30% darkness / -20% fire Poison immunity: +100% Disease immunity: +100% Life regen: +0.30 Light radius: -1 The wearer is treated as an undead. Woven through with fel magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Glorakira (16 def, 13 armour, 28 dam, 136 block) Glorakira (16 def, 13 armour, 28 dam, 136 block)Requires: - Strength 24 - Talent Armour Training (level 2) Crafted by a master Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 28.0 - 33.6 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.5% Block value: +136 Damage when this weapon hits: +12 % chance to cause a gloom effect / +4 blight When wielded/worn: Armour: +13 Defense: +16 Ranged Defense: +8 Fatigue: +12% Damage when the wearer is hit: 12 % chance to cause a gloom effect Talent granted: +3 Block Handheld deflection devices |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
41 alchemist agate 41 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
13 aquamarine 13 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
11 opal 11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 jade 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
guard& guard&Infused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 Maximum life: +40.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
cracked golem eye cracked golem eyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
19 amethyst 19 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
8 citrine 8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Swex1 the Dwarf Stone Warden level 25
17th Dearth 123rd year of Ascendancy at 12:22 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Swex1 the Dwarf Stone Warden level 24
13rd Dearth 123rd year of Ascendancy at 09:00 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Swex1 the Dwarf Stone Warden level 15
9th Iron 123rd year of Ascendancy at 21:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Swex1 the Dwarf Stone Warden level 15
29th Shortage 122nd year of Ascendancy at 15:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Swex1 the Dwarf Stone Warden level 27
10th Shortage 123rd year of Ascendancy at 13:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Swex1 the Dwarf Stone Warden level 10
26th Wealth 122nd year of Ascendancy at 09:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Swex1 the Dwarf Stone Warden level 20
19th Profit 123rd year of Ascendancy at 08:46 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Swex1 the Dwarf Stone Warden level 26
31st Dearth 123rd year of Ascendancy at 07:52 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Swex1 the Dwarf Stone Warden level 4
21st Voratun 122nd year of Ascendancy at 15:36 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Swex1 the Dwarf Stone Warden level 6
42nd Profit 122nd year of Ascendancy at 21:01 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Swex1 the Dwarf Stone Warden level 16
20th Steel 123rd year of Ascendancy at 18:25 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Swex1 the Dwarf Stone Warden level 19
22nd Voratun 123rd year of Ascendancy at 14:00 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Swex1 the Dwarf Stone Warden level 10
3rd Dearth 122nd year of Ascendancy at 18:48 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Swex1 the Dwarf Stone Warden level 19
21st Voratun 123rd year of Ascendancy at 09:24 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Swex1 the Dwarf Stone Warden level 23
3rd Dearth 123rd year of Ascendancy at 02:49 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Swex1 the Dwarf Stone Warden level 14
25th Shortage 122nd year of Ascendancy at 08:27 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Swex1 the Dwarf Stone Warden level 24
16th Dearth 123rd year of Ascendancy at 18:30 see stats
Log
Resting starts...
Rested for 3 turns (stop reason: hostile spotted to the southeast (lesser vampire)).
Lesser vampire casts Invoke Darkness.
Lesser vampire hits Swex1 for 103 darkness damage.
Lesser vampire is on fire!
Swex1 hits lesser vampire for 51 physical, 32 arcane, 5 mind, 18 light, 2 nature, 24 physical, 3 nature, 7 mind, 5 fire, 32 arcane, 5 mind, 18 light, 2 nature, 2 fire damage (total 200.98).
Lesser vampire is grabbed by a stone vine.
Lesser vampire misses Swex1.
Swex1 performs a critical strike!
Lesser vampire is free from the stone vine.
Swex1 hits lesser vampire for 43 physical, 32 arcane, 5 mind, 18 light, 2 nature, 36 physical, 3 nature, 7 mind, 5 fire, 32 arcane, 5 mind, 18 light, 2 nature, 3 fire damage (total 205.90).
Lesser vampire is grabbed by a stone vine.
Lesser vampire misses Swex1.
Swex1 hits lesser vampire for 47 physical, 32 arcane, 5 mind, 18 light, 2 nature, 22 physical, 3 nature, 7 mind, 5 fire, 32 arcane, 5 mind, 18 light, 2 nature, 3 fire, 12 physical damage (total 208.32).
Lesser vampire misses Swex1.
Swex1 hits lesser vampire for 43 physical damage.
Swex1 killed lesser vampire!
Resting starts...
Rested for 173 turns (stop reason: all resources and life at maximum).
Blade horror uses Kinetic Leech.
Blade horror uses Psionic Pull.
Ran for 2 turns (stop reason: hostile spotted to the east (blade horror)).
