Gunslinger Cornac 1 nm the level 5 Cornac Gunslinger by ktarrach

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassGunslinger
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity18 (base 18)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life137/137
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy22
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage14
Accuracy22
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense11
Fatigue4
Physical Save16
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 39 turns (stop reason: dialog is displayed).


Gunslinger Cornac 1 nm can not wear (in main hand):
Flashpoint (not enough stat).
Gunslinger Cornac 1 nm wears:
traveler&LASTLASTLASTwarrior&LASTLASTLASTlump of iron (1).
You gain 15.00 gold from the melting of
River&LASTLASTlump of iron (1).
You gain 20.00 gold from the melting of
Flashpoint.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.00 gold from the melting of
Serpent&LASTLASTmighty elm longbow of cold.
You gain 2.05 gold from the melting of
phase door rune of the titan (range 6; power 18; dur 3).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the warrior (heal 121 over 5 turns).
There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.