Elementalist Bob the level 17 Cornac Archmage by stuntofthelitter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsStone Wardens DLC Class 1.0.1
Suffixed egos for inscriptions 1.0.1
Items Vault 1.0.1
"Save" Talent/Stat Points 1.0.1
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
Inventory Show All Tabs By Default 1.0.1
Adjustable Exp 1.0.1
Online Indicator 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic54 (base 44)
Willpower40 (base 35)
Cunning18 (base 11)

Resources

Life218/218
Mana192/192
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy6
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance11%
Speed1
Cooldown Reduction26.666666666667

Offense: Mind

Mindpower29.1
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Physical+6%
Acid+6%
Blight+24%
Arcane+6%
Cold+6%
Fire+17%

Offense: Damage Penetration

Blight+10%
Lightning+40%
Arcane+15%

Defense: Base

Armour (hardiness)28 (30%)
Defense7.7
Ranged Defense7.7
Fatigue2
Physical Save39.628720997078
Spell Save35.178720997078
Mental Save24.65

Defense: Resistances

Cold 10%( 70%)
Physical 5%( 70%)
Temporal 12%( 70%)
Blight 6%( 70%)
Arcane 5%( 70%)
Fire 22%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance51%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
3/5
1/5
1/5
Spell / Meta1.30
1/5
1/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
failed
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Elementalist Bob the Cornac Archmage level 10
8th Mirth 122nd year of Ascendancy at 18:16
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Elementalist Bob the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:14
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Elementalist Bob the Cornac Archmage level 17
40th Dusk 122nd year of Ascendancy at 21:47
see stats
The Arena Unlocked Arena mode.
By Elementalist Bob the Cornac Archmage level 9
2nd Mirth 122nd year of Ascendancy at 16:04
see stats

Log

You gain 1.03 gold from the transmogrification of quiver of ash arrows of psychokinesis (12/12, 15-21 power, 7 apr).
You gain 2.76 gold from the transmogrification of
icy quiver of ash arrows of daylight (10/10, 22-30.8 power, 7 apr).
You gain 1.40 gold from the transmogrification of
steel shield of harmony (6 def, 2 armour, 40 block).
You gain 1.70 gold from the transmogrification of
steel shield of faith (6 def, 2 armour, 41.5 block).
You gain 2.14 gold from the transmogrification of
flaming dwarven-steel shield of fire resistance (+18%) (8 def, 2 armour, 82.5 block).
You gain 23.95 gold from the transmogrification of
Lisoyanor (6 def, 2 armour, 42.5 block).
You gain 2.04 gold from the transmogrification of
cleansing dwarven-steel plate armour of fire resistance (5 def, 11 armour).
You gain 3.83 gold from the transmogrification of
steel mail armour of command (8 def, 10 armour).
You gain 5.36 gold from the transmogrification of
rejuvenating steel mail armour of fire resistance (2 def, 6 armour).
You gain 0.81 gold from the transmogrification of
cashmere wizard hat of seeing (2 def, 0 armour).
You gain 0.12 gold from the transmogrification of
cashmere robe (2 def, 0 armour).
You gain 1.95 gold from the transmogrification of
enveloping cashmere cloak of Iron Throne (10 def, 0 armour).
You gain 16.50 gold from the transmogrification of
Blood-Letter (33-46.2 power, 4.5 apr).
You gain 3.67 gold from the transmogrification of
surging yew magestaff of illumination (20-24 power, 4 apr, cold damage).
You gain 2.45 gold from the transmogrification of
potent ash magestaff of power (19-22.8 power, 3 apr, lightning damage).
You gain 1.10 gold from the transmogrification of
vined mindstar of balance (6-6.6 power, 18 apr, mind damage).
You gain 3.54 gold from the transmogrification of
psychic&LASTLASTflaming dwarven-steel longsword (23.5-32.9 power, 4 apr).
You gain 21.50 gold from the transmogrification of
Tozilarim (21.5-34.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (10.5-13.65 power, 6 apr).
You gain 3.28 gold from the transmogrification of
balanced steel dagger of daylight (11.5-14.95 power, 6 apr).
You gain 25.00 gold from the transmogrification of
Firetrail (12-15.6 power, 6 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.66 gold from the transmogrification of
marksman&LASTLASTSewerfiend.
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 20%; cure physical).
You gain 1.16 gold from the transmogrification of
regeneration infusion (heal 221 over 5 turns).
Saving done.

There is a Entrance to a ruined dungeon here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.