










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Logical Alchemists 1.4.6Makes alchemists focus on creating elixirs that you are not currently helping them with. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 21 / 14% |
| Size | medium |
| Lifes / Deaths | Killed by Layeta the bandit lord at level 12 on the 29th Wealth 122nd year of Ascendancy at 00:07 0 / 7Killed by ghoul at level 15 on the 12nd Loss 122nd year of Ascendancy at 20:56 Killed by Isithra the giant fire ant at level 16 on the 17th Shortage 122nd year of Ascendancy at 04:49 Killed by Blood Master at level 18 on the 30th Shortage 122nd year of Ascendancy at 14:02 Killed by Xeruwyn the rogue sapper at level 20 on the 9th Stralite 123rd year of Ascendancy at 21:46 Killed by Xerura the bloated horror at level 20 on the 10th Stralite 123rd year of Ascendancy at 09:45 Killed by blade horror at level 21 on the 11st Stralite 123rd year of Ascendancy at 12:24 |
| Antimagic | Follower |
Primary Stats
| Strength | 45 (base 36) |
| Dexterity | 38 (base 35) |
| Constitution | 42 (base 34) |
| Magic | 8 (base 10) |
| Willpower | 32 (base 10) |
| Cunning | 18 (base 10) |
Resources
| Life | -7/732 |
| Stamina | 141/180 |
| Equilibrium | 15 |
| Healing Factor | 1.5264150943396 |
| Regeneration | 68.356473550106 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 99 |
| Accuracy | 64 |
| Crit Chance | 69% |
| APR | 12 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +10% |
| Acid | +5% |
Offense: Damage Penetration
| Physical | +13% |
Defense: Base
| Armour (hardiness) | 43.08934837382 (81.030927835052%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 31 |
| Physical Save | 38 |
| Spell Save | 27 |
| Mental Save | 42 |
Defense: Resistances
| Nature | 36%( 70%) |
| Lightning | 38%( 70%) |
| Darkness | 32%( 70%) |
| Temporal | 27%( 70%) |
| Blight | 36%( 70%) |
| Acid | 25%( 70%) |
| Cold | 46%( 70%) |
| All | 20%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Pinning Resistance | 56% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or physical effect and reduce all damage taken by 20% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 189 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 533% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 4/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Wild Growth |
| talent | Berserker Rage |
| talent | Precise Strikes |
| beneficial effect | Increases critical hit chance by 47%. Berserker Rage |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 37.96 life per turn. Regeneration |
| beneficial effect | The target is recovering 26 life each turn. Recovery |
| beneficial effect | Bloodbath |
| beneficial effect | The target ignores pain, reducing all damage taken by 20%. Pain Suppression |
| beneficial effect | You gain 15% resistance against darkness. Resolve |
Quests
Ungrol of Last Hope asked you to look for his wife&039;s mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You failed to protect the injured seer from death by Akraon. Escort: injured seer (level 2 of Trollmire) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair)As a reward you improved Cunning by +1. | done |
You failed to protect the lost sun paladin from death by brown bear. Escort: lost sun paladin (level 3 of Norgos Lair) | failed |
You failed to protect the temporal explorer from death by Akraon. Escort: temporal explorer (level 4 of Old Forest) | failed |
From bellow, it devours | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress&LIGHT_GREEN | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj&WHITELIGHT_GREEN039;ve found the needed bloated horror heart. The Brotherhood of Alchemists* &039;ve gotten it, cross some moving water on your way back.&WHITELIGHT_GREEN039;ve found the needed giant spider spinneret. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You&WHITESLATE039;Needed: one vial of greater demon bile. Don&039; * You&WHITELIGHT_GREEN039;ve found the needed snow giant kidney. * You&WHITESLATE039;Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.&WHITESLATE039;Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.&WHITELIGHT_GREEN039;ve found the needed honey tree root. * You& | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Till the Blood Runs Clear | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | grounding pair of hardened leather boots of tirelessness (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes resistances: +8% lightning / +8% temporal Stamina each turn: +0.50 Maximum stamina: +15.00 A pair of boots made of leather. |
| Light source | bright alchemist&Infused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Maximum life: +51.00 Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul&LASTYELLOWLASTLIGHT_GREENLASTREDLASTLIGHT_GREENLASTLIGHT_GREENLASTLIGHT_GREENLASTLIGHT_GREEN physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+5 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | webbed yew totem of cure ailments [power 2] (10 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Talent cooldown: Lay Web (-1 turn) Talent granted: +3 Lay Web It can be used to remove up to 2 poisons or diseases from a target within range 7 (based on Willpower), putting all charms on cooldown for 10 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Stun/Freeze immunity: +26% Life regen: +1.20 Rings can have magical properties. |
| On fingers | psionicist&Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+2 eff.) Rings can have magical properties. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | truestriking dwarven-steel greatmaul of purging (44-66 power, 2 apr)Requires: - Strength 24 Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 66.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 25% chance to remove a magical effect Damage (Melee): +14 nature When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +10 Changes resistances penetration: +13% physical Massive two-handed mauls. |
| On hands | corrosive hardened leather gloves of dexterity (+3) (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +15 (+4 eff.) Armour: +2 Damage (Melee): 5 acid Changes stats: +3 Dex Changes resistances: +6% acid Changes damage: +5% acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | enlightening dwarven-steel plate armour of implacability (5 def, 16 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +16 Defense: +5 (+4 eff.) Fatigue: +20% Changes stats: +5 Cun / +4 Wil Physical save: +7 (+3 eff.) Mental save: +10 (+4 eff.) A suit of armour made of metal plates. |
| Cloak | thick cashmere cloak of Eldoral (2 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +5 Defense: +2 (+2 eff.) Changes stats: +2 Cun / +2 Dex Changes resistances: +13% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | grounding steel amulet of willpower (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Changes resistances: +14% lightning Stun/Freeze immunity: +25% Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level.teleportation rune of the wizard (range 39) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 39 with a minimum range of 15. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.dwarven-steel longsword (21-29.4 power, 4 apr) Requires: - Strength 24 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 21.0 - 29.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.thorny mindstar (9.5-10.45 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Ichorwedge (19/19, 30-36 power, 3 apr) Requires: - Dexterity 24 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 30.0 - 36.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +5.0% Capacity: 19 On weapon hit: * Slows global speed by 40% Damage (Ranged): +16 light Burst (radius 1) on hit: +4 light / +8 nature slow Burst (radius 2) on crit: +12 nature / +8 nature slow Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.woollen robe of protection (2 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Armour: +3 Defense: +2 (+2 eff.) Physical save: +17 (+6 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Aeruribeth the Nightwell (2 def, 4 armour) Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Damage when hit (Melee): 8 fire Changes resistances: +19% fire Changes resistances penetration: +25% darkness Changes damage: +15% darkness / +9% fire A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Gleth (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +7 Str / +8 Dex Changes resistances: +6% acid / +6% cold Spell save: +6 (+3 eff.) Mental save: +20 (+7 eff.) Disarm immunity: +15% Stun/Freeze immunity: +25% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.hardened leather cap (0 def, 3 armour) 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Flarehacker the alchemist& Powered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 24 fire Changes resistances: +7% fire / +15% temporal Changes resistances penetration: +20% temporal / +20% fire Light radius: +3 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
This item will automatically be transmogrified when you leave the level.Elykira the dwarven-steel pickaxe (dig speed 25 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Damage when hit (Melee): 8 blight Changes stats: +2 Str / +7 Cun Changes resistances penetration: +15% blight Changes damage: +6% blight Grants telepathy: Demon/Minor Demon/Major Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target&LASTANTIQUE_WHITE |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Antimagic!
Completed antimagic training in the Ziguranth camp.By Akraon the Dwarf Berserker level 11
15th Wealth 122nd year of Ascendancy at 07:17 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Akraon the Dwarf Berserker level 11
11st Wealth 122nd year of Ascendancy at 12:30 see stats
Exterminator
Killed 1000 creatures.By Akraon the Dwarf Berserker level 16
16th Shortage 122nd year of Ascendancy at 17:52 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Akraon the Dwarf Berserker level 15
13rd Loss 122nd year of Ascendancy at 19:12 see stats
Level 10
Got a character to level 10.By Akraon the Dwarf Berserker level 10
17th Profit 122nd year of Ascendancy at 23:54 see stats
Level 20
Got a character to level 20.By Akraon the Dwarf Berserker level 20
4th Gold 123rd year of Ascendancy at 08:36 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Akraon the Dwarf Berserker level 12
29th Wealth 122nd year of Ascendancy at 05:07 see stats
Squadmate
Escaped from Reknor alive with your squadmate Norgan.By Akraon the Dwarf Berserker level 4
18th Voratun 122nd year of Ascendancy at 21:21 see stats
Tales of the Spellblaze
Learned the eight chapters of the Spellblaze Chronicles.By Akraon the Dwarf Berserker level 18
20th Shortage 122nd year of Ascendancy at 06:27 see stats
The Arena
Unlocked Arena mode.By Akraon the Dwarf Berserker level 7
2nd Profit 122nd year of Ascendancy at 17:51 see stats
The Restless Dead
Disturbed an old battlefield and survived the consequences.By Akraon the Dwarf Berserker level 15
12nd Loss 122nd year of Ascendancy at 20:04 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Akraon the Dwarf Berserker level 18
30th Shortage 122nd year of Ascendancy at 15:10 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Akraon the Dwarf Berserker level 18
32nd Steel 123rd year of Ascendancy at 14:33 see stats
Unstoppable
Returned from the dead.By Akraon the Dwarf Berserker level 20
10th Stralite 123rd year of Ascendancy at 09:45 see stats
Log
Cyrydhebeth the Guardian casts Invoke Darkness.
Akraon is recovering from the damage!
Akraon is invigorated by the attack!
Cyrydhebeth the Guardian leeches life from Akraon!
Cyrydhebeth the Guardian hits Akraon for 204 darkness damage.
Kinetic Aura hits Akraon for 16 physical damage.
Bleeding from Blade horror hits Cyrydhebeth the Guardian for 3 physical damage.
Cyrydhebeth the Guardian receives 34 healing from Akraon.
Blade horror uses Razor Knife.
Blade horror hits Akraon for 79 physical damage.
Blade horror&aaaaaaLASTLAST039;s physical bleed area effect hits Skeleton warrior for 33 physical damage.
Blade horror&fbd578LASTaaaaaaLASTLASTUID:154738:0fbd578LASTaaaaaaLASTLASTLASTLASTORCHID
Bleeding from Blade horror hits Akraon for 6 physical damage.
Akraon receives 40 healing.
Cyrydhebeth the Guardian casts Consume Soul.
Kinetic Aura hits Akraon for 16 physical damage.
Bleeding from Blade horror hits Cyrydhebeth the Guardian for 5 physical damage.
Cyrydhebeth the Guardian receives 368 healing.
Akraon uses Infusion: Wild.
Akraon lessens the pain.
Akraon uses Infusion: Regeneration.
Akraon starts regenerating health quickly.
Blade horror uses Psionic Pull.
Saving game...







































































