Weird Science the level 10 Ghoul Demonologist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassDemonologist
Level / Exp10 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 21)
Dexterity13 (base 12)
Constitution28 (base 12)
Magic42 (base 34)
Willpower18 (base 10)
Cunning11 (base 10)

Resources

Life427/427
Stamina160/160
Vim136/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage27
Accuracy28
Crit Chance3%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)28.4 (74.117647058824%)
Defense20
Ranged Defense24
Fatigue26
Physical Save24
Spell Save20
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
5/5
1/5
0/5
Corruption / Shadowflame1.30
1/5
2/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
1/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
4/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
active
done
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Weird Science the Ghoul Demonologist level 8
15th Dusk 122nd year of Ascendancy at 03:14
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Weird Science the Ghoul Demonologist level 10
35th Dusk 122nd year of Ascendancy at 22:47
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Weird Science the Ghoul Demonologist level 8
22nd Dusk 122nd year of Ascendancy at 12:00
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Weird Science the Ghoul Demonologist level 9
28th Dusk 122nd year of Ascendancy at 09:39
see stats

Log

Weird Science hits Bandit for 15 acid, 11 physical, 8 blight, 5 arcane, 2 mind, 15 acid, 11 physical, 8 blight, 5 arcane, 2 mind (81 total damage).
Bandit hits Weird Science for 47 physical, 20 physical (67 total damage).

Talent Rune: Teleportation is ready to use.

Weird Science casts Rune: Teleportation.

Weird Science is out of phase.

Bandit activates Stealth.


Resting starts...

Weird Science is no longer out of phase.

Weird Science shrugs off the effect &039;!
Rested for 6 turns (stop reason: detrimental status effect).

Weird Science has been illuminated.


Something hits
Weird Science for 179 light damage.
Aerumiwe the cutpurse&
fbd578LASTYELLOWLASTLASTLAST039;s light area effect hits Weird Science for 97 light damage.
Weird Science the level 10 ghoul demonologist was radiated to death by Aerumiwe the cutpurse on level 1 of Unknown tunnels.
You have 2 life(s) left.
Weird Science deactivates Willful Tormenter.

Weird Science is no longer illuminated.

Weird Science deactivates Hardened Core.

Weird Science deactivates Overkill.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Aerumiwe the cutpurse&fbd578LAST
Saving done.