Too Ghoul for School the level 1 Ghoul Solipsist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassSolipsist
Level / Exp1 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity11 (base 10)
Constitution20 (base 10)
Magic10 (base 10)
Willpower16 (base 18)
Cunning12 (base 14)

Resources

Life112/112
Psi112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy10
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy10
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save13.3
Spell Save9.1
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Too Ghoul for School casts Rune: Heat Beam.

Skeleton warrior is on fire!

Too Ghoul for School is not stunned anymore.

Burning from Too Ghoul for School hits Skeleton warrior for
7 fire damage.
Talent Sleep is ready to use.
Talent Mind Sear is ready to use.
Talent Rune: Phase Door is ready to use.

Too Ghoul for School casts Rune: Phase Door.

Too Ghoul for School is out of phase.

Burning from Too Ghoul for School hits Skeleton warrior for
7 fire damage.

Too Ghoul for School uses Sleep.

Burning from Too Ghoul for School hits Skeleton warrior for
8 fire damage.

Burning from Too Ghoul for School hits Skeleton warrior for
8 fire damage.
Too Ghoul for School converts some damage to Psi!
Burning from Too Ghoul for School hits Skeleton warrior for
8 fire damage.
Skeleton warrior hits Too Ghoul for School for 14 to psi, 62 physical (76 total damage).
Too Ghoul for School the level 1 ghoul solipsist was punctured to death by a skeleton warrior (yet again) on level 3 of Blighted Ruins.
You have no more lives left.
Too Ghoul for School is no longer out of phase.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Too Ghoul for School!

Saving done.

Saving game...