Nightmare the level 1 Ghoul Reaver by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsStone Wardens DLC Class 1.0.0
Items Vault 1.0.0
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp1 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity12 (base 11)
Constitution20 (base 10)
Magic17 (base 17)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-9/152
Vim80/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance0%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save13.65
Spell Save8.75
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Pinning Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton mage hits Nightmare for 77 arcane damage.

Nightmare casts Rune: Shielding.

A shield forms around Nightmare.

Talent Soul Rot is ready to use.

Resting starts...

Talent Drain is ready to use.
The shield around Nightmare crumbles.

Rested for 2 turns (stop reason: hostile spotted to the northwest (skeleton mage)).


Nightmare casts Soul Rot.

Nightmare hits skeleton mage for 9 blight, 6 blight, 56 blight damage (total 70.26).
Skeleton mage casts Flame.

Nightmare is on fire!

Skeleton mage hits Nightmare for 44 fire damage.
Skeleton mage hits Nightmare for 15 fire damage.

Nightmare casts Drain.

You collect a new ingredient:
skeleton mage skull.
Nightmare hits skeleton mage for 13 blight, 5 blight, 48 blight damage (total 64.62).
Nightmare killed skeleton mage!
Skeleton mage hits Nightmare for 15 fire damage.

Saving done.

Saving done.

Saving game...