Too Ghoul for School the level 4 Ghoul Solipsist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassSolipsist
Level / Exp4 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity11 (base 10)
Constitution24 (base 10)
Magic12 (base 10)
Willpower26 (base 26)
Cunning12 (base 14)

Resources

Life155/155
Psi142/142
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight12
Lite2
Infravision5
See Invisible8

Offense: Mainhand

Damage7
Accuracy20
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense7.35
Ranged Defense7.35
Fatigue0
Physical Save20.55
Spell Save13.3
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Blind Resistance14%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
1/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.19 gold from the transmogrification of
arcing iron longsword of massacre (15.5-21.7 power, 2 apr).
There is a next level here (press &039; or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Too Ghoul for School uses Mind Sear.

Too Ghoul for School&
Too Ghoul for School hits Skeleton warrior for 162 mind damage.
Talent Mind Sear is ready to use.

Too Ghoul for School uses Mind Sear.

Too Ghoul for School hits Skeleton warrior for 108 mind damage.

Too Ghoul for School uses Distortion Bolt.

Too Ghoul for School&
aaaaaaLASTLASTToo Ghoul for School converts some damage to Psi!
Skeleton warrior hits Too Ghoul for School for 14 to psi, 65 physical (80 total damage).
Talent Mind Sear is ready to use.
Too Ghoul for School converts some damage to Psi!
Skeleton warrior hits Too Ghoul for School for 19 to psi, 90 physical (109 total damage).
Too Ghoul for School the level 4 ghoul solipsist was bled to death by a skeleton warrior (yet again) on level 1 of Blighted Ruins.
You have no more lives left.
Too Ghoul for School deactivates Thought-Form: Bowman.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Too Ghoul for School!
Talent Distortion Bolt is ready to use.

Saving done.

Saving game...